16-Bit Drift Racer, Super Pixel Racers, Announced By Indie Developer PQube

Slide into a new way to show off your drifting skills with PQube’s newest arcade racing game headed to consoles, Super Pixel Racers.

It’s all about nitro boosting and drifting through the corners in the upcoming multiplayer 16-bit racer, as you can see in the announcement trailer below:

The Fine Art Of Drifting

This high-energy drifter will take players across the world in bite-sized worldwide locations in up to six different styles of events which can also be played in either local or online multiplayer.

Here’s everything we know about the simple, yet addictive looking pixel drifter:

  • Drift your way through six different types of events, such as the classic race Rally Cross, randomly generated checkpoint races in Rally, a knockout style of race called Land Rush, battle other cars in Takedown, chase down your assigned target in Hunt, and the stylish Drift Show.
  • Across thirteen different worldwide locations, players will race their way through snowy Canada to the sandy islands of Bahrain to busy city streets, there’s tons of diversity to the pocket-sized racer.
  • Players use the insanely smooth drifting technique to rack up nitro points to help racers burst passed obstacles, smash into opponents utilizing in-race vehicle damage, or speed to the front of the pack.
  • The more you win, the more you can purchase with your earnings, such as an incredibly fast Formula 500 race car to an iconic Mitsubishi Lancer Evolution rally car.

Super Pixel Racers is out now on PS4 and Xbox One.

Become A Tester For The Upcoming Garbage Pail Kids Mobile Game

The recently announced mobile title, Garbage Pail Kids: The Game, now has open submissions for die-hard fans to get their hands on an early copy as a community tester.

Garbage Pail Kids: The Game takes the iconic line up of bizarrely grotesque characters and creates an epic RPG card-battle mobile game.

Check out the brisk teaser trailer of the 2019 title below:

Fans of the series, RPG enthusiasts and card game aficionados have been summoned by the developers, Jago Studios, to partake in an early beta test of the GPK mobile game.

“Fans of the notorious GPK characters, RPG players, card collectors, and mobile game enthusiasts are all encouraged to enter(…) We’ve received many, many requests from the community to be early game testers, so we are excited for this opportunity as we build this game around the beloved Garbage Pail Kids brand.” – Jago Studios founder, Stuart Drexler

Garbage Pail Kids: The Game is set to release in early 2019 on the App Store and Google Play for mobile devices.

Unique Puzzle Narrative, Will: A Wonderful World, Heading To The Switch

Experience a story-driven, puzzle solving adventure from WMY Studio that will take Switch players through a mysterious urban legend in, Will: A Wonderful World.

Receiving monumental praise from last year’s Steam release, players can now alter the fate of others on the go with the upcoming Switch release.

Check out the stylish trailer for Will: A Wonderful World below:

Where There’s A Will, There’s A Way

With a unique god-like mechanic, players will help decide the destiny of tons of different characters all with their own gripping problems. Make the best decisions and hope for the best possible outcome for each situation.

Here’s everything to know about the upcoming Switch port:

  • Will: A Wonderful World harmonizes off of the urban tale about a young girl and her talking dog acting as gods to help shape humanity for the better.
  • The ultra-slick visuals graciously aid in telling a rich narrative about colourful characters each with interesting back stories to uncover.
  • Players discover the secret truths about each character through revealing letters which allows players the unique ability to edit letters and solve puzzles for the most positive solutions.
  • Completely overhauled to work effortlessly with the Switch, Will: A Wonderful World will have Switch owners engaging through a deep story which forces players to harness their inner ability to solve one crisis at a time.

Will: A Wonderful World is set to release on the Nintendo Switch on October 18th for $14.99 USD / €14.99. And if you’re eager to jump on board within the first week of release you can snatch up the game at a discounted price of $11.99 USD / €11.99.

Pode – Experience The Warmth That Companionship Brings

Companionship, we are always looking for it, be it in form of friendships, family, colleagues at work… A lover. We like to think we need only ourselves but when we feel empty and alone it’s companionship that saves us, picks us up and reminds us: it’s ok.

Without companionship, I doubt I’d be here, writing this very article, for you.

Pode is a 3D puzzle game developed by Henchman and Goon. You play as Bulder (rock character) and/or Glo (Light character) who explore an ancient ruin of a lost civilization to help Glo return home. Each character has their own unique abilities to help to solve the puzzles littered within the game, however many of the puzzles rely on both characters working together.

As this game is best played as a couch co-op experience you can also play it single-player with the capability of switching characters on the fly.

Both characters influence the world differently, with Bulder controlling rock formations and Glo blooms life in the environments that you help traverse the levels. Each character are opposites, and this is shown through the mechanics; this even extends to some of the slight physic-based puzzles too. It adds to the game an emotional depth, through the gameplay, which is rarely seen in others – one can’t simply complete a level without the other and this is further expressed by using each other as a platform to reach inaccessible areas.

Graphically the game has a very minimalistic style yet it’s utterly gorgeous, taking inspiration from Norwegian art and nature. It has this painted look using a lot of flat tones and colours, where these darker tones combine with brighter lush primary colours. It complements the gameplay by enhancing the relaxing gameplay experience. You’ll find yourself as Glo wanting to bloom life in the whole level just to add the bright colour pallet unfurl in a hollow and lifeless landscape; a great mechanical metaphor of the game’s central themes.

It’s hard to talk about the game because it’s fairly basic, but that’s the point. Minimalism is the heart of the design. Why you ask? So, it doesn’t distract from its main point, companionship. With a button to hold the other character’s hand, we see a game that’s inherently positive. You can’t help being touched by the game when you see these two opposite characters slowly begin to understand each other – especially in today’s social division. You can’t help but smile to yourself at those little tender moments.

Talking with Linn Sovig, the Marketing/Publishing Manager for Henchman and Goon, Linn explained the concept came about so that parents could play a game with their children that they could enjoy. That they both could experience the same positivity together and that they must interact with each other not just through the game’s mechanics, but verbally too.

Linn told me that there are hidden sections within the game and that these hidden sections are each dedicated to loved ones lost during the development cycle.

There is so much heart within this game, so much love and you indulge in the same passion while playing. You can play this game solo, but you will be robbing yourself the entire purpose of this game.

What Henchman and Goon have created here is a rarity within video gaming, something you feel. I urge anyone who plays games with people to buy this game and just experience the warmth the game has to offer.

Pode is out now on Switch with a PlayStation 4 port currently in development. Enjoy and remember what it’s like to feel something again.

Indie Dev Marko Lybeck Debuts Strategic Space Game Super Star Troopers – Open Beta Started

Making his first appearance in the indie game industry, Marko Lybeck announces his debut title, Super Star Troopers, with an open beta arriving on PC.

A trailer was also recently published by the developer showing off the fast-paced action that you’ll come to expect within the upcoming tactical space game:

Super Star Troopers Details

The unique blend of X-COM meets Laser Squad has plenty of tantalizing features, which include:

  • Made for both single player and multiplayer action, Super Star Troopers is an upcoming free-to-play turn-based strategy game which has players fighting through a massive battle station.
  • Players will take on the role of protecting hostages and teammates, wiping invading alien forces and survive against the ever-strengthening rebel forces.
  • Armed with a powerful Assault Ion Cannon and the shield-regenerating Tactical Power Armor, you’ll rely on wit and strategy to ensure you keep the invading forces at bay.
  • One false move can turn the tables having your team become weaker and weaker, while the enemies grow stronger in numbers. Devise new strategies and upgrade your equipment to help take on the increasing enemy forces.

While the open beta for Super Star Troopers has only just been announced, expect more news, including a release date, for the debut space game coming to PC.

Test Your Luck In The Upcoming Card Battle Roguelite Endless Road

Shanghai Developers, Octopus Pig, announced the release of their unique turn-based card battle game mixed with a subtle blend of roguelite adventure, Endless Road.

Check out the stylish visuals and interesting combination of gameplay mechanics below:

Endless Road is as much about luck as it is mental stamina with a slow approach to card battles randomly generated with every step your adventurer takes.

What Else?

Curious to know more? There’s plenty of key features in Endless Road detailed below:

  • Choose between four characters each with their own class which comes with special skills and equipment to help fight your way down the endless road.
  • Players travel through the adventure one step at a time with each step a possibility of triggering a random enemy encounter, in turn leading to a tactical turn-based card battle.
  • Special spells and blessings can be used on cards to help boost your offensive and defensive manoeuvres to match up against enemy strengths and weaknesses.
  • Throughout the journey, players must help maintain various character traits of survival, such as mental state, stamina and hunger.

Endless Road is now available on Steam for PC players, receiving fresh updates since the game left its Early Access period.

Life Is Strange 2 - Episode 1: Roads Review

Life Is Strange 2, Episode 1: ‘Roads’ Review [PS4] – We’re Going On An Adventure!

It’s been 3 years since the very first season of Life is Strange came out – and it gave us so much in terms of storytelling, where they explored how to deal with sensitive issues through the eyes of a teenager.

In the meantime, we were served Life is Strange: Before The Storm and The Awesome Adventures of Captain Spirit. In my opinion, they’ve only gotten better at it.

If you played the approximately 2 hour long adventures of young Chris Eriksen and his alter ego Captain Spirit (which is 100% worth your time by the way), then the decisions you made there will somehow carry over in Life Is Strange 2. I probably should have made a review on Captain Spirit, because that was truly an unforgettable experience. As usual, my final verdict for the series will be given at the very last episode.

Now, Dontnod Entertainment and Square Enix are back with Life Is Strange 2 – with brand new characters, location, and storyline. We meet Sean and Daniel Diaz from Seattle in Washington, age 16 and 9 respectively. They are seemingly normal boys – Sean has a crush on a girl which he plans to hit on at an upcoming party, and Daniel is a boy who loves candy and to play with his toys.

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Playful big brother Sean.

That is, of course, before everything is destined to go down the drain in a fashionable Life is Strange-style. A supernatural occurrence takes place in their home, forcing the two brothers to escape, and wandering on the United States’ roads on their way to Puerto Lobos, a place in Mexico their father once called paradise. The boys live in a community where their background sadly plays a factor – which is evidently why they are on the run. The news reports them missing, and the cops are looking for them.

Based on the small amount of money they carry – it is not going to take long before they run out. This, eventually, leads to them having to beg other people for food.

Gameplay has improved, and the game looks much smoother now than it has before. As always, the soundtrack of the game is an experience in itself. You can always expect the Life Is Strange-series to contain excellent music that adds to the widely immersive world.

A theme that turns out to become an important aspect of the game is racial discrimination. Even though they have, from their father, clear roots in Mexico, they still identify themselves as Americans. However, when they start to feel exiled from the States, they cling to their Mexican roots. One thing is witnessing it on a general basis – another is witnessing it happening to these young boys. Defenceless and innocent, they become the victims of violence, both verbally and physically.

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Brotherly love.

To put it mildly, these incidents are hard to watch. It’s a bold move from the developers, but at the same time, I feel like they are doing the right thing. As a consequence of the tragic event, Sean has to take on a parenting role for Daniel. As a 16-year old, he is still too young to be Daniel’s substitute parent, but it’s what they have.

Taking on this parenting role is of course not fitting for Sean. He has to keep his mask on for Daniel all the way until they finally meet a kind soul who sees them for what they are; kids just trying to survive. This stranger briefly becomes a guardian for the two boys, giving them what they need to keep on going. We, as adults, take on the role of a child in crisis. It’s an unfair and difficult situation, but I think it is an important subject to discuss. A 16-year old is never supposed to be set in that position. Sadly, that is the reality of many.

Life is Strange 2 takes on a more serious note than the other seasons. I’m predicting that this season will be an adventure like no other. We watch them as they grow up, joining them on their ups and downs. Because there will be plenty of them. As usual, Life is Strange creates a moving story about these two boys that I felt an instant connection to. I’m looking forward to seeing where this is going.

Life Is Strange 2 is available on Microsoft Windows, PlayStation 4, and Xbox One.

New MMORPG Ember Sword Looks To Redefine The Genre

Own your share of land and help create an engaging online world where the players choose how it evolves in Ember Sword.

So Couch Studios wants to make their upcoming MMO an experience where the players aren’t pushed towards the money-grubbing industry standards of loot boxes and pay-to-win practices. Instead, they’re set on creating a world for the players to interact, purchase, control and build upon without the use of tacky microtransactions.

Along with the announcement, So Couch Studios released a short teaser trailer which can be viewed below:

Ember Sword is an online world where players may purchase – through a player-driven economy – a plat of land and inhabit it as they please, as well as engage in thrilling PvP, PvE or explore the open world.

“Most free-to-play MMORPGs monetize through pay-to-win mechanics and non-transferable cosmetics in an attempt to increase revenue by locking down the cash shop economy. With Ember Sword, we’re putting players in charge of evolving the world and its economy instead…” – Mark Phillipe Laursen, So Couch Studios founder

A Real-Life Economy In Ember Sword

We’ve received a few pieces of info about the forthcoming “genre-defining” MMORPG with the recent announcement, so here’s everything we know, so far:

  • Ember Sword utilizes its own player-driven economy through optional monthly subscription and marketplace fees.
  • With a real economy run by the Etherum Blockchain, players will own actual pieces of land and have the will to place various enemies, NPCs and resources invested in the world.
  • Fight in the face of danger in the open-world or hide in the shade as an undisturbed forager, the decision is yours.
  • The game will be available on PC both as a browser title and on various desktop clients. There are plans to release Ember Sword on mobile devices in the future, as well.
  • Rare cosmetic items will be rewarded to players who discover them by completing activities, as opposed to the dreaded loot box.

Ember Sword will release as a completely free-to-play MMORPG where players earn PIXEL tokens to sell and trade at their disposal.

As of now, there’s no official release date for Ember Sword, which is being developed for cross-platform play on PC, and a planned mobile release.

Embark On A Thrilling Journey As An AI In Space In ‘Observation’ – Coming Spring 2019

From the minds behind indie game Stories Untold, developers No Code have been working with Devolver Digital on their upcoming space adventure narrative, Observation.

Stocked full with a team of game developing veterans, members coming from the likes of Rockstar North, Rocksteady, IO Interactive, CCP and Creative Assembly are working on releasing their sci-fi fantasy game next year on the PS4 and PC.

Check out the short announcement trailer from Devolver Digital below:

Players will take on the role of an artificial intelligence watching through the lens of the camera to experience what happened to the missing astronaut, Dr Emma Fisher.

“Observation is just going to give a taste of what it will be like to converge their minds with that of a CPU before it all happens suddenly for real.” – Fork Parker, Devolver Digital CFO

Lost In Space

Here’s everything we’ve learned about the recently announced space thriller:

  • Experience distant space through the eyes (or lens) of a space station’s AI program, S.A.M.
  • The AI players will also have the ability to navigate the station’s control system and various tools to assist the doctor and her mysteriously missing crew.
  • With an all-star team behind Observation, players will experience a gripping narrative and impressively polished visuals throughout the space adventure.

For now, that’s about all we have on the upcoming space title from No Code and Devolver Digital. Observation is set to release on the PS4 and PC in Spring 2019.

Descent Developers Gearing Up For Private Beta Test

The upcoming prequel reboot of the classic Descent series is heading towards its testing phase, and the developers are looking at Kickstarter backers as the testers.

After utter silence over the past year, Descent developers, Descendent Studios, have finally given hope to fans awaiting the return of the iconic FPS space title.

Check out the riveting new gameplay trailer for the game below:

The Descent Of Descent

After teaming up with publishing veterans, Little Orbit, the additional funds allowed the developers to expand the single-player campaign into a massive space adventure that will have long-time fans and newcomers at the edge of their seat.

The rebooted series will have players navigating their ships through tight caverns littered with unique puzzles both through a deep single-player campaign or in online multiplayer.

Those who purchased last year’s Descent: Underground through the Kickstarter campaign will be able to join in on the beta testing for the upcoming 2019 release.

“We began this journey in open development with gamers, and we want to launch that way too.” – Eric Peterson, CEO of Descendent Studios

If you never got around to ordering your Kickstarter copy, players still have the option to pre-order the game here.

Pre-order bonuses include:

  • Exclusive access to the beta testing on PC which starts in November. The beta will also include unique challenges which allow players to unlock various cosmetic rewards.
  • Free, additional single-player missions included in a future DLC pack coming in 2019.
  • A Sleek custom “Viola” Generation III ship equipped with its own customized paint job.

Descent is scheduled to release on the PC, Xbox One, PS4 and Switch sometime in early 2019.

Diablo III: Eternal Collection on Nintendo Switch

Nintendo Announces New Diablo III Console Bundle

Fully unlocked…

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 

There will be a new bundle to coincide with the launch of Diablo III: Eternal Collection on Nintendo Switch.

Diablo III: Eternal Collection on Nintendo Switch
Diablo III: Eternal Collection on Nintendo Switch

Revealed yesterday, The Diablo III Switch bundle will launch along with the Switch game on November 2nd 2018. This will follow in the footsteps of the previously announced bundles of Pokémon and Super Smash Bros. Ultimate.

The bundle will include a Switch console, a download code for Diablo III: Eternal Collection, a themed Switch dock and a themed Switch case. The bundle will also be exclusive to Gamestop.

Diablo III: Eternal Collection was originally announced for Nintendo Switch back in August. It will include all previously released downloadable content along with exclusive The Legend of Zelda items.

If you were ever on the fence about playing Diablo III, this would be a great time to hop in: the game runs at 60 frames per second and supports multiple controller configurations. It also takes advantage of the Nintendo Online cloud saves feature, which is welcome considering the size of the journey you’ll have on the go.

Diablo III lives again on the Switch.

Retro Inspired Action RPG, Immortal Darkness: Curse Of The Pale King, Lands On Steam Soon

Old-school adventure enthusiasts and newcomers looking for a dark fantasy RPG should prepare themselves for the impending release of Giant Space Monster’s debut release, Immortal Darkness: Curse of the Pale King.

With the announcement of the upcoming launch date, check out the official announcement trailer showing off the polished visuals below:

Immortal Darkness Is An Ode To The Classics

Immortal Darkness comes off exactly as any die-hard Zelda/dark fantasy fan could hope for, combining eerie dungeon crawling with a rich narrative experience.

“In many ways it is a love letter to all the great RPGs we’ve played over the last few decades, whether on a game system or a tabletop.” – Damon DuBois, Lead Designer

Though simple in design, Immortal Darkness is loaded with intoxicating features for players looking for a vintage style adventure, such as:

  • With up to 15 different dungeon levels players will explore a dark world crammed with cunning traps and puzzles that will continuously push your mental stamina throughout the course of the game.
  • With real-time combat, you’ll spend much of your time fighting off vile monsters and other enemies with an ample amount of spells and tactical action gameplay.
  • Industry veterans are littered throughout the production of Immortal Darkness from the acclaimed writer from the Elder Scrolls series to fantasy visual artist Yigit Koroglu.
  • It appears from the trailer that players will have the unique ability to absorb health points from corpses which could provide a tactical advantage in combat.

Immortal Darkness: Curse of the Pale King is gearing up for release on October 17th, 2018 on Steam.