The recently announced mobile title, Garbage Pail Kids: The Game, now has open submissions for die-hard fans to get their hands on an early copy as a community tester.
Garbage Pail Kids: The Game takes the iconic line up of bizarrely grotesque characters and creates an epic RPG card-battle mobile game.
Check out the brisk teaser trailer of the 2019 title below:
Fans of the series, RPG enthusiasts and card game aficionados have been summoned by the developers, Jago Studios, to partake in an early beta test of the GPK mobile game.
“Fans of the notorious GPK characters, RPG players, card collectors, and mobile game enthusiasts are all encouraged to enter(…) We’ve received many, many requests from the community to be early game testers, so we are excited for this opportunity as we build this game around the beloved Garbage Pail Kids brand.” – Jago Studios founder, Stuart Drexler
Garbage Pail Kids: The Game is set to release in early 2019 on the App Store and Google Play for mobile devices.
Even Star Wars’ most optimistic followers would seem hard-pressed to say that the reputation of Disney and Lucasfilm’s four-decade-strong science-fiction universe within the video gaming industry hasn’t been tarnished somewhat of late.
No matter how many past wrongs EA righted in crafting their ambitious online FPS follow-up Star Wars: Battlefront II, not least by ditching Season Passes and introducing a single-player campaign, it’s safe to say that their controversial-at-best Loot Crate system fared about as favourably as the Empire’s myriad Death Stars upon its debut.
The show must go on, however, and Disney evidently plans to waste no time whatsoever in directing fans’ attention away from Battlefront II while EA continues to perform damage control on said debacle, focusing instead on their next licensed project set in a galaxy far, far away.
Takeaways:
The project in question? Star Wars: Rivals, a self-proclaimed competitive action shooter which pits both the heroes whom fans love and the villains whom they love to hate against one another on cover-based, semi-destructible PvP battlefields.
As with most entries in its genre, players progress through Rivals by completing Arena Leagues, collecting both common and rare characters to recruit on their team, utilising each contender’s unique weapons and abilities, and striving to earn Bonuses by teaming up heroes from the Rebellion, Underworld and other factions.
If our usage of the phrase “common and rare characters” set off any alarm bells in your mind, then it’s not entirely without reason. Disney’s press release does openly admit that Reward Crates will make their not-so-long-awaited comeback in some form here, though with no further details on pricing provided as of yet.
On the plus side, one aspect of the revived Battlefront franchise which Rivals won’t borrow is its 2015 freshman outing’s refusal to look beyond the Original Trilogy for inspiration. Expect to see settings including Empire’s Bespin, Rogue One’s Scarif and The Force Awakens’ Jakku amongst the shooter’s initial Arena roster.
As for the scoundrels, Jedi Knights and nerf herders duking it out on these maps, we already know that Han Solo, Boba Fett, Luke Skywalker, Darth Vader, Finn, Captain Phasma, Chewbacca, Admiral “it’s a trap!” Ackbar, Orson Krennic, R2-D2 and (brace yourselves) Salacious Crumb will appear, with more heroes still to be announced.
Will Rivals defy as many expectations as Rian Johnson did with The Last Jedi, throwing in legions of Porgs, “yo mama” jokes and outrage-inducing mythology subversions en route?
Time will tell, but so long as Disney can manage expectations as to how their Reward Crate system – the likes of which usually better befit free-to-play mobile games anyway – will operate, then chances are that the Force could still prove strong with this one.
We’re still waiting on Rivals’ official release date for the time being, but those wanting to pre-register on Google Play can do so now right here and scoop themselves some bonus Death Trooper support units fresh from Rogue One in the process.
Antiquia Lost shows off its deep roots from the early years of the Final Fantasy saga, but deep down the game sits quietly with a mold of its own identity. Powerful and heroic characters mixed with emotionally charming plot lines and dialogue, Antiquia Lost brings a surprise nostalgic experience to the broad circle of traditional RPG titles.
Deep Roots
Starting the game in the small town of Crysta Village, you take control of Bine – a red-haired demon hunter engaged in the beginnings of a warm and exciting adventure. With the help of his mysterious power and newly acquired friends, you’ll dive deep into the fantasy world full of intriguing towns and villages, dungeons, as well as plenty of turn-based battles along the way.
Bine and his cast of powerful allies are full of interesting and eventful dialogue moments in the charming story.
Lunaria and Safira hail from the goo-like people of the Ruta tribe, Jade – an elder of the cat-like species from the Eeth tribe and the protagonist Bine is home to the Fai tribe. Each represents one of the three elements being Earth, Fire and Water. The peaceful tribe lives in harmony with one another in the vibrant world of Antiquia Lost, until important figures from all over the lands begin to disappear. Venturing to the Capital City with your trusted group of friends, you’ll begin to uncover the truth behind the mysterious disappearances that are taking place.
The battle system is set up in a traditional turn-based RPG format, only now with a few enhancements and quirks that help keep the game original. Each character in your party is capable of common physical attacks with whatever weapon is equipped, and of course various magic spells ranging from fire attacks, healing water abilities to ancient powers and the unique Brave Arts ability. Random enemy encounters occur throughout the sprawling world map, rewarding the player with experience points, useful items and equipment and tasty gems which act as Lunaria’s special method of leveling up.
Many different physical and magical abilities are crucial in defeating the monsters found throughout the world.
New or Robust?
The storyline in Antiquia Lost doesn’t offer anything new or robust coming out of the stale isometric RPG genre, but creates a wonderful cast of friends and dialogue to keep fans of cheesy narrative lines and fantasy tales playing throughout the campaign. Talking with your party members during down time in between quests will give you the opportunity to either boost your status with each individual – or lose trust – based on the response you choose in dialogue selection areas. Paying attention to each ally’s personality will give subtle hints as to which direction to take the conversations.
Traveling from town-to-town, each small village has a number of villagers, some with additional side quests to add to the playability. Traversing back through previous areas in search of a lost item, piece of equipment or even a stray sheep, more often will result in ending these side quests with a powerful demon fight to cap off your short journey. Once you’ve fully explored the current village or dungeon to your desire, the option to move along with the story remains in your trusty quest log for quick ease of use.
As your party members battle their way through waves of enemies, gaining vital experience and gems to help build the power of their abilities and other attributes, enemy encounters become increasingly more difficult, featuring various forms of every monsters. Color-coded by specific strengths and weaknesses, some monsters require unique weapons to be defeated, while others just require more persistence and strength.
Boss battles require careful strategy and powerful skills to defeat the monstrous enemies.
Antiquia Lost Review
Using your attacks and defenses to your advantage is crucial, such as strategically using multiple-hit skills to strike down every enemy in specific rows and columns. These techniques prove useful against large mobs of enemies that out-number your party.
A large variety of supporting items are also present, curing status ailments, healing items and various fruits to help boost important stats in your characters. These fruits can be grown in potted soil kept in your inventory. After obtaining seeds labeled for specific skills – i.e. strength, vitality, speed, attack , defense etc. – as well as other rare items, you’ll plant them in one of the desired planting pots located in the inventory menu. After the timer ticks down, the fruits are ready to be harvested and saved for a time in need to help sway the tide of battle in your favor.