Mercenary Kings Reloaded Review [Nintendo Switch] – Run and Gun To Your Heart’s Content

Four years after its initial release on Steam, Mercenary Kings from Tribute Games Inc. has made its way to the Switch. With two parts Metal Slug, one part Contra, one part Metal Gear, and a tiny dash of Fall Out, this Kickstarter led 2D action game is not without flaws but does manage to entertain and be a great addition to the Switch’s portable lineup.

The premise of Mercenary Kings is straight out of a 1980’s action fest. As part of the Mercenary Kings, you are a member of the greatest gun-for-hire groups on the planet. Without warning, the majority of your team is wiped out in quite the gruesome fashion by the sinister group known as CLAW (I guess someone loved inspector gadget as a kid). With only two survivors, you must rebuild the group and go after CLAW, who have just taken over a secret island laboratory base and the dangerous weapons contained within.

Mercenary Kings Review
Mercenary Kings

Players get to chose from different characters to play as, each with different sayings, attributes, and a few unique weapons. I don’t feel the game plays any different based on your choice of avatar, but I’m sure players will have their preference. The first few missions of the game have you rescuing more team members to add to the ranks. Each of these individuals are experts in a specific field, such as weaponry, knife making, piloting, medicine, etc. After you rescue each teammate, they are able to help you on your missions.

As you run-and-gun through each of the over one-hundred missions, you’re able to pick up various items to aid in the crafting of better weapons and necessities. Once you’ve gathered enough of the required material, simply visit one of the aforementioned genius teammates who will upgrade your weapons, body armor, and overall equipment. When it comes to crafting, I typically think of big open world games like Fallout, but having the option to do it in what’s especially a 16-bit game that I could have played on my Neo Geo, is actually quite fun.

Mercenary Kings Review
Mercenary Kings

The jungle setting does get a tad repetitive after a while, as there is only so much you can do and change to make things look different or unique, but the varied nature of enemies to blast away does tend to make up for it. From normal grunts that are easily killed with one shot, to giant behemoths and mechanized warriors, players will enjoy the challenge. This is not to say the game is extremely difficult, but it certainly isn’t a breeze either. I found I had to restart a mission more than once because I either ran through my limited lives or wasn’t able to complete the mission in the time allotted. Once the timer runs out, the mission is lost, and you’re sent immediately back to base (the same happens if you lose all your lives).

Each mission comes with a monetary reward for completing it in its entirety. The more things you miss or fail to pick-up/achieve, the less money you get in the end. Throughout the mission, you’re able to use a transceiver to call in favors from your crew. Need some health, a different weapon, and mission advice? Just dial up the right person in a similar fashion to the old Metal Gear codec. These requests cost you, so keep that in mind before going crazy. You’ll need to save up as much of the bounty you receive from missions in order to craft/buy better weapons and equipment. As nice as the standard gun is, you’re really going to want to upgrade to something better as the levels increase in difficulty.

Mercenary Kings Review
Mercenary Kings

Gamers can most definitely go at it solo, or they can play both online and offline 4-player co-op. Like the original Contra, this is one of those games that is exceptionally fun with two or more players. There can be a lot going on in these missions with enemies flying at you from all directions. I can attest to the fact that having an extra gun or two on your side would greatly relieve some of the pressure. It’s another instance where the Joy-Cons and the overall portability of the system really shine, and we had a ton of fun playing co-op with this one.

As an added treat, the character animations in Mercenary Kinds have been designed by Paul Robertson, best known for his work on Scott Pilgrim and Pixel. Robertson’s designs fit the game perfectly, using a great balance of 80’s camp and pure machismo to give each character a unique look and feel. It’s the little touches when a developer goes out of its way to bring in someone like Robertson that I really appreciate. To me, this makes the game stand out from the clutter.

Mercenary Kings Review
Mercenary Kings

Overall, I really enjoyed blasting my way through Mercenary Kings. It’s nothing entirely new, but the little things like crafting and calling in for supplies really adds to its enjoyment. I do enjoy a good run-and-gun game, especially ones that remind me of stuff from back in the day, but even I have to admit it got a little repetitive. I know this is a common complaint of mine, but I call it like I see it. I also felt the difficulty was a bit erratic, with some levels being exceptionally easy, while others unnecessary difficult.

Guns, Gore and Cannoli 2

Guns, Gore and Cannoli 2 receives an official PC launch date

Do you have a couple of TVs, a Metal Slug arcade cabinet, a pocket full of quarters, and a fog machine? If you do… rad. Watch The Godfather 2 and The Dirty Dozen simultaneously, turn on the fog machine and begin loading quarters into the Metal Slug arcade cabinet. You’ll have Italian gangsters, dead Nazis, foggy ambience and side-scrolling shooter action.

If for some reason you can’t simultaneously watch The Godfather 2 and The Dirty Dozen amidst foggy ambience while blasting through hordes of opposition in Metal Slug, then just play Crazy Monkey Studios‘ Guns, Gore and Cannoli, or it’s upcoming sequel: Guns, Gore and Cannoli 2.

The original Guns, Gore and Cannoli placed players into old Chicago, a world populated by early twentieth-century American gangsters… and zombies. Taking a page from side-scrolling shooters like Metal Slug and Contra, Guns, Gore and Cannoli let players frantically shoot their way through waves of zombies, overgrown rats, and mafioso as the screen scrolls by. As crazy as Guns, Gore and Cannoli is, its sequel, Guns, Gore and Cannoli 2 ups the ante and pushes the new series into even more absurd territory.

Guns, Gore and Cannoli 2 recently received an official launch date along with a launch trailer:

Zombies and gangsters are back in Guns, Gore and Cannoli 2, but zombies and gangsters may be the least of your worries this time around. Taking place during WWII, players will now also be up against the Nazi Socialist Party, and zombies who were once members of them.

With Guns, Gore and Cannoli 2, developers Crazy Monkey Studios have tweaked Guns, Gore and Cannoli’s gameplay mechanics. Now players can aim 360 degrees and can deploy double weapon-wielding. Luckily, players won’t have to go the distance alone. Guns, Gore and Cannoli 2 supports local co-op (up to 4 players).

PC gamers will be able to play Guns, Gore and Cannoli 2 upon its release on March 2, 2018. Plans to port Guns, Gore and Cannoli 2 to consoles are in the works, but no official release date has been announced.

Kingdom Come: Deliverance

Kingdom Come: Deliverance developers promise fixes in upcoming patch

All the way back in 2014 a Kickstarter campaign was announced for a new realistic fantasy role-playing game. This little Kickstarter would end up raising over 2 million USD and would help Kingdom Come: Deliverance eventually get published.

Kingdom Come: Deliverance

Nearly 4 years after the Kickstarter campaign, Kingdom Come: Deliverance finally launched earlier this month. It launched to positive reviews and fan feedback, but not everything is sunshine and rainbows for Warhorse Studios’ debut game.

On release day, Kingdom Come received a giant 22GB patch. This update didn’t fix all of the bugs within the game, but Warhorse Studios is promising that will be changing. Let’s get you guys caught up:

  • Although fans are generally positive about Kingdom Come, they do have two complaints. The overcomplicated lock picking and the saving system.
  • Fear not, lead developer Daniel Vavra announced he is aware of the complaints and Warhorse will be fixing these issues.
  • Additionally, this upcoming patch will fix many of the games’ ongoing issues like frame rate drops, broken quests and consistent character clipping.
  • Daniel Vavra also has this to say about the upcoming patch: “The next patch is coming soon and will fix a lot of quest bugs and other issues like frame drops. Expected release in approx 2 weeks.”

So, have you been playing Kingdom Come: Deliverance? If so, does this update excite you?

Fear the Wolves

New battle royale game announced in Fear the Wolves

With the battle royale market only getting more and more popular with games like Fortnite and PUBG having millions of players, developers are understandably trying to hop in on this new and surging market.

Remember To Fear Thy Wolves

Not a month seems to go by before we seem to get another new battle royale game announced. With this new wave of games comes “Fear the Wolves” from the development team of the STALKER franchise. Let’s get you guys caught up:

  • Fear the Wolves will send 100 players into the radiation filled danger zone of Chernobyl. As always with these type of games, the Last man/squad standing wins.
  • Players will not only have to worry about other players roaming the battlefield but other dangers like radiation anomalies, mutated creatures, dynamically changing weather and hazardous off-limit zones.
  • Not only will there be a standard Battle Royale mode in Fear the Wolves, but there will also be a unique game mode that the developers Vostok Games promises will turn the battle royale genre on its head.
  • Fear the Wolves will launch on PC and consoles sometime this year, with PC receiving it first through Early Access.

So, do you guys think Fear the Wolves will be worth a look? Or do you think the Battle Royale genre is getting oversaturated? Let me know in the comments below!

World To The West

World To The West Review [Nintendo Switch] – A Beautiful Adventure

When I learned that Rain Games were fellow Norwegians, I was even more intrigued when I sat down to play World to the West. As an independent video game company, they already have the renowned 2D puzzle game Teslagrad from 2013 on their backs. Placed in the same world as the aforementioned, World to the West is an action-adventure game where you actively play with four different characters, each with their own unique story, which eventually leads them to crossing paths and working together to fulfil a mysterious quest.

World To The West Review [Nintendo Switch]

Playing as Lumina, Knaus, Miss Teri, and Lord Clonington, these are characters with unique personalities, unique abilities, coming from different parts of the world. They come together in lovely harmony. The game is split into chapters, where each of them represents a new part of a character’s story. After playing some levels to get to know the characters and their abilities, they are eventually put together as a powerful team and are set to go out on more adventures.

So, we learn that they are a part of a mysterious quest, they are even pictured together on a totem pole, which functions as a checkpoint as well as a teleporting system. With this, you have the ability to teleport from totem to totem, for more convenient fast-travel around the map.

World To The West Review
“I am the totem pole, and I will be your checkpoint this evening!”

As the different levels usually require using several characters, they are not always as immediately available as I would like. When you teleport one character to a totem pole, the rest of the gang doesn’t automatically follow; and you don’t have the choice to select one or several characters to teleport either – so you have to teleport each character separately. Sadly, this mechanic gets a little bit tedious after a while, and the switching system might be the game’s largest flaw.

Seeing past that, World to the West is a visually charming and beautiful game. The scenery is vivid and alive with colors, and the details are simplistic, yet pretty. The levels underground were a bit challenging because of the lack of lights, and they got a tad too dark at times – I had some troubles seeing where I was going. But all my troubles were gone once I got back on the surface!

World To The West Review
Onward to new adventures, my good fellows!

The story is well-written, and the characters’ commentaries are cute and funny – there’s an emphasis on the personality of each character. In addition to having their own unique skill set, they are fit to embark on adventures, fighting creatures and solving puzzles. It’s not as responsive as I would have wished, however – for example, when I played as Lumina, her dash was often slightly delayed, which meant that solving puzzles became very difficult.

The world is fairly big, so there are plenty of adventures to explore within the game. The cutscenes also grab the opportunity to show the beauty of the world in the game. The scenery is beautiful, and I love the art style. With that said, Rain Games definitely knows how to make a proper gaming title, albeit with a few flaws.

Moss

PS VR game Moss shows charming new gameplay footage

Developer Polyarc has released some new gameplay from their PS VR platformer Moss. In short: it’s looking promising and, most importantly, quite distinct. Did I mention it’s really cute?

Moss – Exploring The Magic Of VR

For those that haven’t been following, Moss is a single player, platforming puzzle game. Built for PS VR from the ground up, the title reimagines classic action-adventure gameplay in an immersive virtual reality environment.

In Moss, players control Quill, a young mouse who has dreams of greatness beyond the confines of her own little settlement. While exploring the woods, she finds a mysterious piece of glass and an ancient magic is awakened… The rest is up to you!

What we’re seeing in Moss hasn’t really been done before, and that makes it all the more exciting:

“From the beginning we wanted to take the core of what makes a game great and bring it to life with the magic of VR. We’re so excited to finally share Moss with the world.” Tam Armstrong, Co-Founder and CEO of Polyarc.

Moss is due out on the 27th Feb, exclusively for PS VR at a price point of £24.99 in the UK. You can try it out while you wait via the free PlayStation VR Demo Disc 2.

Gwent Arena

Gwent Arena revealed by CD Projekt

Gwent: The Witcher Card Game has officially found its niche in the populated CCG (collectable card game) genre along with titles such as Hearthstone and Elder Scrolls: Legends.

Gwent Arena By CD Projekt

With various overhauls recently, CD Projekt has now unveiled Gwent Arena, a new draft-based game mode. It allows players to build decks with no restrictions on faction, card rarity or duplicates. Players then go against Gaunter O’Dimm:

It costs 150 ore or $2 to complete and it ends after three player deaths or nine contracts. The minimum reward is one Keg regardless of results and the rewards will only go up from there as players successfully complete their contracts. The card collection will include all available cards, allowing players to really vary their decks.

With this release as well as the recently announced Faction Challenge, Gwent seems to have a bright future with CD Projekt and fans should be excited to see its growth in the CCG realm.

Legrand Legacy: Tale of the Fatebounds Review

Legrand Legacy: Tale of the Fatebounds Review [PC] – A Purely Riveting Fantasy RPG

The story of Legrand Legacy: Tale of the Fatebounds is brimming with all of the beloved aesthetics from the fantasy RPG genre, taking players on a journey throughout the war-raged lands. Working your way from a meagre and worthless slave up to a worthy warrior, the enthralling package that Semisoft presents in their recently released RPG is an exciting experience with all of the makings of a surprise sleeper hit.

Taking on the role of the lowly slave – Finn – your journey throughout Legrand takes place after a devastating bout with a gruesome warrior, as a form of spectating entertainment. In a town that takes complete advantage of slaves, you are forgotten as a living being and thrown into the ring to meet your fate. Following an impressive show of power, you are purchased from a mysterious elder man known as a Norn – a race equipped with the ability to communicate telepathically.

Legrand Legacy takes players along an adventure through the fantasy lands of the warring Legrand. As players journey through the many diverse settings of Legrand, unique monsters, characters and combat tactics present themselves, offering the compelling feeling that comes attached to some of the most memorable RPG titles around today. Legrand Legacy is filled with informative lore and dialogue, most of which helps describe the somewhat confusing narrative that follows the surreal world.

Legrand Legacy: Tale of the Fatebounds Review
As you cross the world of Legrand, aside from encountering the many enemies, Finn will also need to keep an eye out for environmental traps.

Legrand Legacy: An Intuitive Combat System

As players begin their journey, the combat system makes itself present in the form of helpful tutorials. Immediately taking a familiar plunge into the traditional turn-based strategy of similar RPG titles, Legrand Legacy does offer a few different aspects to the battle sequences. No time constraints or MP gauges to worry about within the battle, players are free to choose either offensive or defensive abilities with each turn. Unlike other popular turn-based titles where characters perform their attacks in a set order, Legacy has players performing their attacks throughout one turn, followed abruptly by their enemies. This gives a unique twist on battles, forcing players to think ahead about the consequences of each of the party members actions.

Performing physical melee attacks is the go-to method of dealing a great deal of damage, but this only strikes enemies in the front row of the battle layout. The second, or back row may only be struck with range weapons, but they offer considerably less damage. Once all characters or enemies have been eliminated in the front, the monsters in the back row move forward, allowing a more versatile attack range. Upon selecting your desired attacks with all party members, a series of rather simple QTEs – or quick time events – is thrown at the player in rapid succession. Landing these quick face button combos determines the overall power and accuracy of the ability, providing a bit more than the luck found in other turn-based RPGs.

Legrand Legacy: Tale of the Fatebounds Review
Arcana is the powerful ability used only when players fill up their AP meters in the midst of battle.

Grow And Utilize The Strength Of Arcana

While in combat, players will begin to fill up their AP meter. Once full, the AP meter is capable of dealing a massive amount of damage to all foes on the battleground known as Arcana, which acts as an excellent tactic to easily turn the tables in battle. Along with the unique AP abilities, other skills become available with every character throughout Finn’s journey. As the story deepens with shifting plotlines pointing towards the inevitable destruction of the world, the power within Finn, and his companions, grows with every level gained through experience points.

Increasing your stats aids you in battle the further you dive into Legrand and becomes the bridge between survival and death across your journey. While new abilities become available the stronger specific stats become, sharpening your party’s overall vitality, strength, or even luck attributes are as prominent as ever. Taking on the tougher enemies found later in the game prove to be worthwhile contenders, putting everything you’ve learned about the unique combat system into play.

Legrand Legacy: Tale of the Fatebounds Review
From small, weaker foes to massive monsters with devastating attacks, everything awaits within the world of Legrand.

Purely Riveting

Throughout the promising story that oozes with memorable fantasy settings, tons of gripping character dialogue, engaging and fulfilling battles with the freedom to strengthen your party at will, all tied together in a tightly-wound RPG package, Legrand Legacy is an impeccable way to ring in a new year of indie titles. Though never really pushing any boundaries within the realm of RPG titles, Legrand Legacy is an excellent representation of how simple RPG mechanics can still provide a deep and riveting experience.

Dauntless

Dauntless is facing major changes in 2018

Dauntless is an early access co-op action RPG coming to PC very soon. It follows in the footsteps of Monster Hunter: World where players battle Behemoths and craft weapons as they progress in the world. From my experience, the game has massive potential, but with the rise and great success of Monster Hunter: World, this lower tier game from Phoenix Labs will have to struggle to find its niche in the genre.

Dauntless, A Co-Op Action RPG For PC

On that note, 2018 will be a huge year for the game as it brings new updates and changes. The developers are taking their first steps into Open Beta, as they have finally made enough progress from the Alpha and Closed Beta stages. One of the major changes would be to the User Interface, include changes to the health bar, crafting interfaces and more. The developers want to make the game sleeker and more accessible for all.

In terms of content, the developers want to take crafting to a new level and offer the players more to do with daily, weekly and monthly modes that allow for progression via the story or challenges. This is called ‘Evergame’ as players have new ways to hunt, new activities and new social features. Additionally, the islands where players engage behemoths are changing as well, which has been a long-term criticism of the game as islands were known to be drab and empty.

Finally, combat is getting an overhaul as the weapons will be made more versatile with a more realistic feel to them. To aid players in the combat, the game’s tutorial will be remade so that new players aren’t slowed down as they enter the Open Beta.

Dauntless has a solid foundation and much to build upon, but with Monster Hunter: World becoming the genre’s mainstay, will Phoenix Labs find a niche? 2018 is a big year for them…

Bayonetta 3

Hideki Kamiya on Bayonetta 3: “Game development is a business”

Hideki Kamiya, known for his superb work on Bayonetta, Ōkami, Viewtiful Joe, Devil May Cry and Resident Evil 2, has spoken about the ongoing development of Bayonetta 3 for the Switch.

Bayonetta 3 For Switch: I’m Not Much For The Talkative Types

Somewhat ‘infamous’ for his tough stance on internet trolls and gaming immaturity, Kamiya responded with simple logic to why Bayonetta 3 is a Switch exclusive with the following tweets:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Kamiya makes some great points about the difficulties of game development and implies, as most with any realistic view or sense of maturity about them would assume, that companies such as SEGA and Nintendo have an amicable business relationship. That is, after all, what the game industry is: a business. And all businesses need money to survive.

As for those ‘upset’ about Bayonetta 3 being an exclusive, it’s clear without both Nintendo and SEGA that Bayonetta 3 wouldn’t exist in the first place. Probably something to think about before the next rant on Twitter.

Munch's Oddysee PS Vita

Limited Run to press Munch’s Oddysee on PS Vita

If you’re an old git like me, you’ll know of Oddworld Inhabitants and the excellent work they have done. Abe’s Oddysee became a quintessential title on the PS1 and Stranger’s Wrath is regarded as a hidden gem on the original Xbox. Sadly, due to the lacklustre sales of Stranger’s Wrath, Oddworld Inhabitants seemed to disappear overnight.

Munch’s Oddysee PS Vita

That was until 2014 when the excellent New ‘n’ Tasty came out, a remake of the beloved adventure with Abe. Since then, the developer has re-released their classics with HD graphics and now they are working on a brand new title.

With their games mainly being distributed digitally, Oddworld Inhabitants haven’t ignored the collector’s market and the outcry for physical releases. So, along with game publisher Limited Run, they now intend to press several of their titles physically (and in limited quantities).

Limited Run has become one of the top indie publishers releasing physical versions of previously digital-only indie games. But, as the companies’ name suggests, they only print a limited amount of copies. This has made Limited Run the publisher for video game collectors.

Good news then. Limited Run will be pressing Oddworld Munch’s Oddysee on the PS Vita on the 23rd of February. No details on quantities have been released as of yet, but this will be a must buy for any Vita collectors out there:

Gaming Love

Gaming Your Way To A Soulmate

No matter what anyone says or how adamant they are, no one truly wants to be alone. Sure we like our solitude from time to time, and having the option to go anywhere and do anything we want at a moment’s notice, but that becomes old after a while. Eventually, we realize that being alone is nice, but enjoying life with a partner is even better. The person who wanted to go anywhere and do anything comes to the determination that doing things and going places with a significant other, is a whole lot more enjoyable than experiencing life on one’s own.

Gaming Your Way To A Soulmate

Recently I asked the online community for stories of people meeting their loves through gaming, and the community let me know that gaming has brought people together in amazing ways, and it gave me hope for the future.

According to a 2017 StatisticBrain survey, there are approximately 54.3 million single people in the United States, with about 49.6 million who have tried online dating. The revenue from internet dating services, as of 2017, has reached almost two billion dollars annually. These are pretty incredible numbers if you think about it. We are apparently a very lonely country, and people are doing whatever they can to meet their soulmates.

Gaming Love

Traditionally, before the age of the internet, the main way to meet someone was either through a mutual connection, going to the local pub, or possibly through work, where you and a co-worker hit it off and would live happily ever after. These days, online dating has taken the crown, and what was once a stigma, is now almost universally accepted. As Match.com, OKCupid, Bumble, and the plethora of other sites and apps dominate, there is something less than organic about it all. You create a profile and fill it with truths and half-truths; making yourself look amazing enough to break through the clutter. Once you connect with someone and actually meet (amazing how many people flake), you then have to have awkward small talk until the alcohol lowers inhibitions and you can finally relax, if only a little.

The thing is, it all feels forced at times (ok, most of the time), but meeting people in bars or at work, which I don’t recommend, is increasingly difficult. As you get older, it’s harder to meet people through friends, because most of them are already married and only hang out with other married couples. I hear stories of people who met their partners randomly on the street, subway, grocery store and even waiting in line at the DMV (yes, I actually have a friend who met their future wife while waiting to renew their license). With all that said, what about gaming? Is it possible to comb through the clutter of a billion inappropriate twelve-year-olds who are ecstatic they can use as many derogatory words as humanly possible in a fifteen-second window? Apparently, it is.

Gaming Love

One individual who reached out to me was TM (yes, I am clearly not giving their actual name for privacy sake), who had a lovely story about how she met her husband. Life had thrown TM a curveball, wherein a short period of time, her father passed away and she called off a long-standing engagement with a man she knew wasn’t right for her. Not wanting to be alone, TM regularly hung out at a close friend’s house and watched him play hours worth of World of Warcraft. TM didn’t think she’d actually enjoy playing WoW, so her friend issued a challenge; play just a little, and if she didn’t get hooked, he wouldn’t make her play again. Wouldn’t you know it, TM fell in love with WoW, and like most people who are finding the real world a difficult place to navigate lost herself in the online gaming community.

After meeting several amazing people and making new friends, TM met J, and it was the beginning of the end. First becoming close friends, TM eventually decided (against the advice of others), to fly out to J and meet in person. From there they began a two-year long-distance relationship, and eventually, J moved to be with TM. The happy couple has now been married for six years and together for almost ten. This all happened organically and both individuals took the time they needed to really get to know one another.

Gaming Love

Video gaming is the predominant topic of choice on our site Nitchigamer, but gaming is all-encompassing and includes many different types, genres, and styles. Although we hardly talk about board games in our reviews and articles, we can’t discredit that they were, in fact, the predecessors to the video games we play today. One of the stories I received was from LJ, who met her husband through gaming nights via meetup.com.

LJ didn’t want to go the online dating route, as she felt it was awkward, misleading, risky, and usually unfulfilling. Instead, LJ decided to join a 20s/30s singles board game meetup. She loved games and knew a room full of like-minded people were all there to have fun, enjoy some games, and maybe, just maybe, meet someone.

Having a great experience, LJ went to a few other groups centered around gaming, and eventually asked out one of the guys who she had been friendly with during her repeat visits. It was a singles group, so they knew they were both sans partner, they both loved gaming, and after spending time together in the groups, they definitely realized there was a connection. Now married, LJ and her husband still play games and have made a plethora of friends in the community.

Gaming Love

I am one of the almost fifty million people who use online dating (or at least I did until I decided to take a break a month ago), and it’s extremely difficult to find “The One.” People say one thing, but mean another, they want a real relationship, but then don’t, or they lie about everything for whatever reason they feel that’s necessary. I’ve met people and dated, some for a lengthy period of time, but in the end, none lasted. I can wholeheartedly agree that online dating is awkward. The dates are uncomfortable, the trust levels are non-existent, and the “rules” you’re supposed to follow are ridiculous.

We all look for a partner with similar interests, values, morals, likes and dislikes, and overall compatibility. For those lucky people who had it happen organically via random happenstance, I am overjoyed for you. With online dating, people pretend they’re someone they are not, but with gaming, you’re allowed to be your true self. We all escape into the gaming world because it tends to be a better place than the one we are trying to temporarily shut out. When you meet people who are playing the same game(s) you are, there is already a connection and a starting point of mutual interests. I’m not saying it’s easy to find your soulmate while diving deep into Minecraft, but perhaps if more people got into gaming, we’d all be a little less lonely.