Tunic’s new gameplay trailer was showcased at Microsoft’s 2018 E3 conference. To sum it up: it’s a visually stunning, cute, isometric action-adventure game – strongly influenced by the early Zelda games. Just in case you hadn’t noticed…
Tunic And The Sword-Wielding Fox
Tunic was originally announced as Secret Legend in 2015 and was created by Andrew Shouldice, a Canadian solo developer.
The title will be an Xbox ‘launch exclusive’ but it’s coming to PC as well. The release date is unknown (as of yet).
Created by SpaceCan, an indie Chinese developer, Juicy Realm is out now on Steam for $9.99, £7.19, or €9.99. The title will also be coming to the PS4 and Switch this August.
Square Off Against Bizarre Fruits
In the world of Juicy Realm, the line between animals and plants is blurred to the extreme. Plants have gained sentience – and limbs – and are now fighting humanity to the top of the food chain:
The game features top-down presentation, randomly-generated maps, different weapons to master, and a “host” of Easter eggs to discover. You can also play it solo, or players can team up with friends in a cooperative local multiplayer mode.
Cool title aside, [amazon_textlink asin=’B07895V82W’ text=’Psychedelica of the Black Butterfly’ template=’ProductLink’ store=’geali01-21′ marketplace=’UK’ link_id=’bd3b463e-4cb5-11e8-9654-b7e76999e5c3′], a new interactive fiction title for the PS Vita, is out this summer.
Psychedelica of the Black Butterfly
Described as “hauntingly beautiful”, it’s a love story from Otomate (Idea Factory) and is the first in a trio of otome (or interactive fiction) titles.
Each of the titles includes an oversized 3” x 4.5” collectable character card set inside the game case:
Here’s the story:
In Psychedelica of the Black Butterfly, a girl wakes up in a mysterious mansion with no memory of how she got there. Adding to her confusion, she can no longer remember her name or past. Before she can come to grips with her predicament, she is attacked by a grotesque monster and is forced to run for her life.
It’s up to you to follow the black butterflies – the choices you make unlock different story paths in the game:
Each of the three ‘Summer of Mystery’ games features “suspenseful” storylines. What’s more, if you buy all three of the titles, you’ll get a set of exclusive collector pins. You don’t need them? Come on, like me, you know you do…
Welcome to the unforgiving and brutal world of a game called Dream Alone from Fat Dog Games. It’s a place where grim fairy tales meet every other horror imaginable…
You play as a young Irra, who ventures forth to find a cure for a mysterious illness which has fallen upon his village.
Dream Alone – PC, PS4, Xbox One and Switch
Irra must travel across scary lands, solve mind-bending puzzles and use his unusual abilities to avoid “horrifying” creatures. At the end of his journey awaits the ‘friendly’ Lady Death, who has the ability to lift any curse:
The developer states that it’s not Limbo; no, it’s a literal “walk through hell” instead. Yep, everyone ‘loves hell’. Dream Alone launches this fall on Steam, PlayStation 4, Xbox One and Switch.
If you like top-down shooters, VHS-era B-movies and the Switch, take a look at the latest gameplay trailer for Garage from studio Zombie Dynamics and tinyBuild:
Garage Switch Gameplay Trailer
You play as Butch, an ex-drug dealer who destroys zombies with axes and blasts the rest with assault rifles. Garage doesn’t take itself too seriously, then. There’s nothing wrong with that, although it’s clear that development is being taken earnestly:
“I announced Garage during tinyBuild’s HelloSwitch2 event, and we’ve been working like crazy with studio Zombie Dynamics to get the game done”. – Alex Nichiporchik.
In a nutshell, it’s a Resident Evil and Splatterpunk-inspired quirky shooter with a high difficulty and lots of blood. It’s due out on the Switch May 10th as an exclusive title – for now.
It reminds us of (no surprise), Mr. Shifty, and that’s a very good thing indeed. That game? A bit of a hidden gem if you ask me.
Described as an “arcade ball acrobatics game”, Acroball, from indie game developer Funcraft Games, will be released on the iOS App Store April 26th for both iPhone and iPad.
Acroball – Flashy Neon Looks
While it looks incredibly simple, it must be said that there’s no telling what will take off on the App Store these days. In fact, the title has that combination of simple, yet addictive gameplay that could prove to be very popular with gamers on the go:
The arcade game features “flashy” neon looks and, according to the developer, ‘deep’ gameplay mechanics. You have to juggle the ball by moving and rotating the level – without dropping it. The ball must, naturally, hit all of the lines to win.
I look forward to trying it out on my tedious morning commute, then! Acroball will set you back $1.99, or in the UK, around £1.40. Although knowing how prices translate over here, that’ll be £2 please.
Indie dev Evocat Games has revealed that Nemesis Realms, the sequel to Nemesis Perspective, is stepping out from Steam Early Access into a full launch for PC and VR.
Nemesis Realms – Forget Being Isolated in VR
Nemesis Realms aims to reinvent the local multiplayer experience by pitting a team of heroes, playing on PC, against a boss, controlled by a player in VR on Oculus Rift, HTC Vive or Windows Mixed Reality. Sounds pretty cool, right?
“It brings out the multiplayer party side of the seemingly isolated VR experience,” said Leevi Pääkkönen, CEO of Evocat Games.
“Coming out of Early Access the game is more optimized and polished, and gives players an additional action-packed stage. Based on community feedback during Early Access, we’ve also added in a pool of custom variables and power-ups so players can scale the scope and length of their battles the way they want.”
Nemesis Realms takes players through different environments, with different gameplay mechanics, where they can use custom variables and power-ups to strategically swing the battle in their favour:
The first environment, for example, transports players to a fantasy mountaintop with a lake and waterfalls. Using straightforward VR mechanics, the boss must punch and smack the heroes swarming around from every angle, while they hack and slash back at it.
You can pick up Nemesis Realms on Steam right now for £7.19.
Supposedly Wonderful Future is a sci-fi narrative game created by one person, in four years, with zero budget. If you believe those sort of constraints are the key to true creativity, read on.
Supposedly Wonderful Future – A Dark Path
Supposedly Wonderful Future was born out of a fascination the developer had with video games as a storytelling medium. It’s a project with a singular focus: to tell a ‘meaningful, thought-provoking, and emotional story’.
A cross between a point and click adventure, a text-heavy RPG, and a visual novel, SWF sees a young man invited to skip his own death by relocating to the year 2048. The catch? He has to complete some work for the world’s biggest corporation first. And we’re guessing they’re corrupt… It wouldn’t be a leap of the imagination now would it:
Here’s everything the game has to offer, with some pretty amusing features from the developer:
Supposedly Wonderful Future contains a word count of around 125,000. The estimated play time is 4 to 8 hours.
There are 5 chapters and a prologue.
It has UI customization options to keep the text as readable as possible.
Modest system requirements (a decade-old PC should do).
There are enough jokes to forget about the daily horrors of the human condition. For a bit. Maybe.
There are some choices, but they don’t really matter. Or do they?
If that sounds like your type of thing, you can pick it up from the 18th April on PC, via Steam, for $9.99 – around £7.
With The Council, indie studio Big Bad Wolf had the ambition to offer something new, something fresh to the narrative adventure genre. That’s something we like to hear at Nitchigamer.
Episode 1 Out Now – PS4, Xbox One And PC
Released earlier this week on March 13th, the first episode of the story-laden game has received a warm welcome:
It begins in 1793, with you taking on the role of secret society member Louis de Richet after his invitation to a private island off the shores of England – from the enigmatic Lord Mortimer.
The Council promises to have a deep and ‘captivating’ story, featuring intricate characters and smart writing. The developer hopes the title will push the narrative adventure genre beyond its boundaries with meaningful choices and impactful consequences. Make a decision and you truly have to live with it, that’s the core idea anyway.
The Switch has updated itself to firmware 5.0 – it has a sentient mind you see. Well technically, a mind is sentient, yes that’s true… ahem… The good news? It’s now even faster to download games. The bad news? There’s still no web browser.
Nintendo Switch Firmware 5.0
So here’s everything that’s been updated with the latest firmware:
New user icons are available from ARMS and Kirby – Kirby is ridiculously cute!
There are now new ways to view news articles on the Switch (once you’ve read one, it will go a slightly lighter colour. That’s some Nintendo-level attention to detail!)
Switch Pro Controllers will now be coloured in the controller menu
Purchase downloadable software via PC (and smart device) and the download will now whizz along for you
A new whitelist feature for the parental controls app – good to keep the kids (and parents) happy
Pretty functional stuff in reality then. The number of times I’m playing games and want to quickly Google search for information (images, artwork, developers, release dates, facts etc) is increasing – come on Nintendo, that browser needs to be added.
Two simple gifts for E3? A browser and some jolly menu music. Thanks in advance – Sally!
With so many games being released on a weekly basis these days it can be hard (see impossible) to keep track of them all. On that note, INSIDIA may have been one you missed last week.
The Launch Of INSIDIA
INSIDIA is an online, turn-based strategy game from Italian indie dev Bad Seed and it’s out on Steam now. After six months of development in Early Access, the release rounds off months of dialogue between the team and the INSIDIA community, who provided their feedback and, excitingly, shaped the final game.
Here’s the release ‘trailer’ – if you can call it that:
There are also a few updates to the official release of the game, including:
A definitive version of Coma, the game’s newest Champion
“INSIDIA is a rare type of strategy game in which we’ve managed to marry tactical depth and extremely fast-paced battles, and provide our players a quick and thrilling experience.
“INSIDIA features a unique combat system based on simultaneous turns and a flexible combo system. With a simple order, given within a handful of seconds, all the heroes on a team can join forces to create spectacular results!”
INSIDIA will feature regular tournaments on FaceIT, a platform for online competitions with over 10 million users – there are even prizes for those who are able to rise to the top. Sweet!