The Incredible VR Game Show

The Incredible VR Game Show is coming to Steam very soon

Tantawowa Games has announced their next VR game: The Incredible VR Game Show.

The Incredible VR Game Show – Fun With Family And Friends?

The Incredible VR Game Show features 10 minigames each with different gameplay mechanics. The VR minigames range from 60 to 180 seconds-long to encourage everyone to get involved. That’s the idea anyway!

The gameplay is described as “turn-based, fun and sociable” with a reference to Wii Sports and Wii Play. Remember those games anyone?

You can see it in action below with lots of smiley people excitedly jumping around:

Tantawowa Games’ CEO, George Cook, had this little nugget to share with us:

“I’m a humble man. This is the greatest game show of all-time and is the perfect game for family and friends to share and enjoy.”

So there you have it. The Incredible VR Game Show is coming to Steam “later this month”, (so we assume next week), and will cost $9.99/around £7. You’ll need a VR headset, of course.

Reborn: A Samurai Awakens

PS VR title Reborn: A Samurai Awakens gets playable demo at Taipei Game Show 2018

Good news samurai lovers, the PS VR title Reborn: A Samurai Awakens will get a playable demo at the Taipei Game Show 2018 – in Taiwan.

Reborn: A Samurai Awakens

A VR-only first-person combat game featuring futuristic alien robot enemies, Reborn: A Samurai Awakens allows you to experience ninja melee action in a hectic VR world. If you can take it!

Set in the year 2480, in its quest of galactic exploration, mankind has naturally incurred the wrath of an alien civilization. You are Yukimura Sanada, the famous samurai warrior of Feudal Japan, resurrected to fight against extraterrestrial invaders of the earth:

Previously seen only in glimpses in the official trailer above, the new Taipei Game Show demo reveals more details about the boss fights in the game.

The exclusive demo also shows off the full moveset of the famous Japanese warlord Date Masamune. His origins are a complete mystery – no one knows why he is fighting against the human race, and what powers he possesses. Transported via a bird-like mount, Date Masamune holds nothing but a laser katana (or lightsaber!) at his side:

Reborn: A Samurai Awakens

The Taipei Game Show 2018’s exclusive demo for Reborn: A Samurai Awakens will be playable at the Sony Booth. So if you happen to be in Taiwan January 25th – 29th, don’t miss it!

Reborn: A Samurai Awakens is expected in Q2 this year.

Past Cure game

Psychological action thriller Past Cure launches next month

Phantom 8, a Berlin-based first-time indie developer, has released a new behind-the-scenes video for their game Past Cure, which is set for release February 23rd on PC, PS4 and Xbox One.

Past Cure: Please Cure Me!

Past Cure puts you in the role of Ian, a former elite soldier, whose story begins at his brother’s safe house where he’s hidden away from the world and his nightmares.

After years of experimentation, coupled with years of torture in prison (nice), Ian is now telekinetic and happens to be able to manipulate time. These powers take their toll though, Ian’s mind is fractured and often drifts between reality and hallucinogenic states. (Sounds like me at work!)

With the help of his brother then, Ian sets out on a path of revenge:

“Developed by a team of only eight, we aim to showcase that desire, talent and ambition can help you deliver a title that stands apart from what’s traditionally expected from an Indie studio.

Past Cure is our first title, and having secured multiple awards throughout its development, the team is excited to finally have the game out in the wild.”

Past Cure will be available soon for pre-order and purchase on Steam, Green Man Gaming, Fanatical and other digital platforms. We’ve been told that bonus content for digital and physical pre-orders will be announced soon.

News Round-up: My Eyes on You

News Round-Up With Walker Jesse – 18th December

D-pad Joy’s Walker Jesse takes us through the gaming news you may have missed in his video news round-up this week. What a time to be alive.

Gaming News Round-up

You can find this week’s video below:

Here are all the news stories featured this time around. Notable mentions include a new MediEvil remaster on PS4 in 4K announced at PSX, the latest UK game charts, indie title My Eyes On You, new Shadow of the Colossus gameplay and much more below:

Never Go Home Screenshot

Never Go Home’s new teaser has arrived

Never Go Home from indie developer Goodnight Games has a new teaser trailer for us.

But what’s it about? Well, lost in the clutches of the endless void of space the experimental starship the Aeternum has suffered a critical meltdown. You, reader, must join the crew in their struggle to survive:

In Never Go Home you’ll be able to explore procedurally generated galaxies, full of planets, moons, asteroids, wormholes, and black holes. You will also fight the “minions of the unholy twilight” and rescue your stranded crew from far off worlds.

It’s coming next year to iOS devices – stay tuned.

New trailer for Extinction revealed – PS4, Xbox One, and PC

A new Extinction trailer narrated by the Executive Producer of the game, Derek Neal, has been revealed.

That Reminds Me – Shadow of the Colossus?

Neal gives us a look at some of the skills players can equip to quickly eradicate the scary Ravenii. Interestingly, the start of the video declares that “Extinction does not include micro-transactions”. A hot topic indeed.

There are a number of upgrades obtained through the game’s skill tree that aid Avil, giving him an advantage over the many elite Ravenii he will battle.

Action title Extinction will be available on PS4, Xbox One, and PC in Spring of 2018. At the time of the year when the weather becomes a little less bleak.

Holy Potatoes! What the Hell

Holy Potatoes! What the Hell?!’s free demo out soon

A free demo of Holy Potatoes! What the Hell?!, honestly that’s the proper title, will be released on Steam on the 28th of September.

Holy Potatoes! What the Hell?! – Potato Sinners

The demo will let you spiral down the first three “Circles of Hell” in the new cooking game which is set for release on Friday the 13th of October.

Holy Potatoes! What the Hell?! is a hell-themed cooking management sim where you take on the role of a chef in an Afterlife populated by… yeah… potatoes. Sort potato sinners into cooking stations to extract “sinfully” delicious ingredients, cook up potato-based recipes, and appease the gods.

Oh, and you play as Sweeny Tots, a potato chef in the Afterlife determined to find out what happened in his previous life. He’s working to ascend to heaven. Weird enough for you?

Kid Icarus: Uprising

Looking Back at Kid Icarus: Uprising – A Glorious Ascension?

Mario, Grand Theft Auto, Call of Duty, Zelda, Resident Evil, Sonic, Metal Gear, the list goes on. What do all these gaming franchises have in common? It’s their recognition. If you’re an avid gamer you should know them incredibly well, and there’s a good chance you possess at least a few games from each of their respective series. On the other hand, we have some game series that wait quietly in the shadows, attempting to ‘photosynthesise’ towards that same light of recognition. Kid Icarus is one these. Stuck in the dwindling light for 21 years, all the time hoping for another opportunity to shine. And we finally got it in 2012, the year of our ‘Armageddon’, and the year we saw the return of Pit in Uprising. Was his revival a glorious ascension into heaven, or a quick descent into the underworld?

Masahiro Sakurai, a man famous for working on Kirby and the Super Smash Bros. series was the creative force behind Pit’s new adventure. He’s known for his somewhat paradoxical: deep yet streamlined approach. From the moment you load up Kid Icarus: Uprising, this fact is apparent from the menu alone. There is a lot of content to be found, from the Idols to the achievements, to the numerous fancy weapons. It’s completely overwhelming at first, in the same way Super Smash Bros. Brawl was; even the menu layout is hugely reminiscent of that star-studded fighter. It was depth in abundance, but what about his renowned, streamlined gameplay?

Kid Icarus: Uprising

Sakurai wastes no time for a preliminary story, as the opening level immediately shows the dust-covered angel burst out of the doors of heaven in spectacular fashion. Suddenly everything is happening at once and that frantic rush you get from rail shooters like Sin and Punishment is instantaneous and gratifying. Serving both as a tutorial and exposition, the first stage is a great introduction to the game. Uprising is split into two halves then, the first part in any stage takes the form of the adrenaline-fuelled rail shooter, with the second part being essentially a third-person shoot ‘em-up.

The stages that take place on land are certainly slower-paced, with the aim being to annihilate everything in your path with more finesse. Chests containing goodies are chucked in to break it all up, with the occasional puzzle-like element featuring as well. At the end of these stages, you’ll face one of Medusa’s commanders, who are expertly realised and fantastic fun to fight.

What about the controls? Remember the controversy back in the day? While they’re not a literal ‘game-breaker’, they are an annoyance at first, and one in which a master like Sakurai should have addressed. You control Pit with the Circle Pad, aim with the Stylus, and shoot with the L button. It’s fluid and precise, that is until a nagging in your wrist commands you to stop; you might even experience a few minor hand cramps. An important point to make is that it improves the more you play: while that might sound like a crude justification for bad design, after a few hours of gameplay it won’t really be an issue.

You also have a stand packaged in with the game to help remedy this, which works extremely well, yet simultaneously destroys the idea of portability. Of course, this begs the question: if the team were that worried about the ergonomics to include a stand, then why did they proceed?

Kid Icarus: Uprising

It’s worth saying that there are some in-depth control customisation options that allow you to set-up your preferred style of play. Although none of these allowed for the precision of the Stylus. The other gripe is with Pit’s mad dash motion that often throws you off edges to your demise. You have to flick the Circle Pad up to run, but sometimes the slightest movement engages this dash, the outcome being a significantly reduced life bar. Ultimately though, you shouldn’t let a few hours of comfort adjustment perturb you – Uprising’s positives far outweigh the negatives.

Now that we’ve covered the controls, we can talk about Uprising’s greatest strengths. For starters, seeing the game in motion is truly a spectacle, even today. The colours, the sprawling environments and the character models are often striking, and the little touches, like the soft blue glow around Pit’s enchanted wings, only further convince you of this stunningly-presented package. One particular eye-opener for me was approaching the swaying sea, which was then ‘biblically’ parted by the Goddess Palutena. Like the best-looking games for the 3DS out there, to see it all running smoothly in 3D on such a small screen is the biggest surprise.

Kid Icarus: Uprising

It doesn’t stop there though, the soundtrack was also incredible. This is unquestionably a result of influential figures like Yuzo Koshiro (Streets of Rage, ActRaiser), Motoi Sakuraba (Dark Souls, Star Ocean), Masafumi Takada (Killer7, No More Heroes), Noriyuki Iwadare (Grandia, Ace Attorney: Investigations) and Yasunori Mitsuda (Chrono Trigger/Cross, Xenogears) combining their celebrated musical talent. It’s whimsical, illustrious, and beautiful. There’s not much else to say here, if anyone could assemble such a group, then it’s Sakurai. Certainly some of Nintendo’s finest work.

The dialogue between Pit and Palutena is another highlight. This is fully-voiced, self-referential humour at its best. Lines like: “Dark Lord? Hasn’t that been done to death?” and, “Listen to that swagger, you’ve toughened up nicely Pit. Remember when you’d be all, like, “I’M FINISHED!” all the time?” add to the unashamedly funny script. In a gaming world that is filled with deadly serious stories, where characterless soldiers kill lots of things, Pit’s revival is original, lighthearted and a breath of fresh air. The continual breaking of the fourth wall is a clever move indeed, and the audio recording is simply top-notch.

The multiplayer segment of the game wasn’t the reason you bought Kid Icarus: Uprising. Nevertheless, Light VS. Dark is the superior mode here, where players fight 3-on-3 battles with weapons earned through the solo campaign. This is balanced out so that those with the best arsenal are the greatest sacrifice to the team’s life bar when they fall. After all three players in a team have been defeated, one will turn into Pit’s light or dark side. It’s executed well admittedly, and there are very little connection issues, but the tastiest meat really is found in the solo experience. Still, it can be addicting as the rewards for playing online are significant.

Kid Icarus: Uprising

StreetPass and SpotPass were both utilised as well. StreetPass allows for a stylish gem transfer system between people you meet in the streets, while SpotPass enables Nintendo to send you even rarer gems that can be used to fuse weapons. Then there’s all the other stacks of content seemingly packed into the cartridge of Uprising: AR card functionality, Idol tossing, a music gallery, detailed play records, and the Fiend’s Cauldron, which is a hugely original way of encouraging multiple replays of the same level. Intensity gates found on land levels dictate the difficulty you need to play on to unlock them and reap their awards. Therefore, play on a higher setting, unlock the gate, fight a mini-boss, and you’re rewarded with endless gifts, weapons and hearts. Just how they managed to fit it all in is impressive in itself. The discovery of the almost unlimited supply of things to do is one of the highest points in the game.

Kid Icarus: Uprising

Kid Icarus: Uprising was Nintendo trying something different. Sharing elements from Starfox, Kingdom Hearts and Sin and Punishment, it’s still exciting and fresh, and proves that there’s always more room for those heroes left in the darkness. It has its control niggles which are a shame, but this doesn’t stop it being an epic rendition of Sakurai’s creative power and direction. The fact that the production values are higher than some home console retail games mean you’re truly getting a cinematic experience. Uprising is a treasure trove of love from a masterful video game director. So, where’s the next game?

Attack on Titan 2 game

The Attack on Titan 2 game – formats revealed, news coming soon

The Attack on Titan 2 game is alive and kicking and we now know it’s coming to PS4, Xbox One, Switch, and PC via Steam. So almost everything then.

Attack on Titan 2 Game: Omni-Directional Mobility Gear

The second game charges into the narrative of Attack on Titan’s second season, naturally, and offers new challenges with the improved “omni-directional mobility gear”, meaning advanced freedom of movement and targeting precision. Something fans will be well aware of from the anime series!

You’ll be able to try out new moves against the Titans as you control characters from a sizeable roster. Outside of battle, you can strengthen relationships with your comrades.

More information, including Attack on Titan 2’s anticipated release date (sometime early next year), is expected in the next few weeks.

As always, stay tuned.

Kingdom: New Lands is now available on Nintendo Switch

Kingdom: New Lands is out now on the Nintendo Switch. Get ready to rule!

This indie game was originally released in 2015 as Kingdom by Noio and Licorice (a two-man developer team) for PC on Steam. It was later ported to Xbox One and Android phones and reworked as Kingdom: New Lands.

Kingdom

Kingdom: New Lands

The core premise of the game: it’s a 2D pixel side-scroller kingdom simulator where you ride out on your trusty steed to collect coins, build, and defend your civilisation. The music is stunning too!

Here’s a closer look at the official launch trailer:

“Be brave, ruler, and fight to the bitter end, lest these New Lands conquer you instead”.

Kingdom: New Lands is out now on the Nintendo eShop in the UK for £13.49.

Kingdom: Two Crowns

If that wasn’t enough, the next game in the series, Kingdom: Two Crowns, is also coming to the Switch and PC in 2018. Here’s a sneak peek:

The sequel will be “utilizing Joy-Con [controllers] for a couch (or on the go) co-op experience that is perfect for monarchs who want help ridding their kingdom of greed”.

It’s always good to have extra things to look forward to!

Fire Emblem Warriors Limited Edition unveiled – Lyn is back

A Fire Emblem Warriors Limited Edition was announced for the Switch during Nintendo’s Direct and it’ll have you reaching for your purse or wallet. *Sighs*.

Fire Emblem Warriors limited edition

Warriors’ Limited Edition includes:

  • A copy of the game
  • Character cards
  • 3 gorgeous CDs of the original soundtrack

Fire Emblem Warriors limited edition

Return of Lyn

A throwback and classic heroine from Fire Emblem: Blazing Blade, the seventh in the series but the first to be released for Western audiences, Lyn was announced as a playable character in Nintendo’s Direct – this was a nice surprise for followers and long-time players of the Fire Emblem series.

Fire Emblem Warriors limited edition
Lyn back in the day. She’s slaying it.

Both the limited edition and the Fire Emblem Warriors game are available to pre-order now from Amazon for £64.99 and £41.99 respectively. The game will be released on the 20th of October.

The release date isn’t far away, will you be buying it?

Xenoblade Chronicles 2 release date

Xenoblade Chronicles 2 release date: December 1st on your Switch

It finally happened: the Xenoblade Chronicles 2 release date was announced during the Nintendo Direct today. The game is available on December 1st, 2017, yes, 2017 – just in time for the festive season. Epic.

This Is the Monado’s Power

Here’s the new trailer in case you missed Nintendo’s Direct (or if your internet couldn’t take the strain during the presentation. Like mine.).

And here’s a few extra goodies you know you want. The special edition of Xenoblade Chronicles 2 includes:

  • A sound selection CD
  • Premium metal game case
  • A fancy, 220-page art book

Oh, and this is the Nintendo Switch Pro Controller – Xenoblade 2 Edition. Basically, the best edition we’ve seen of it so far:

Can you believe the game is actually out this year? And do you think Xenoblade 2 has gone back to its roots? Let us know below!