Nintendo of America: Metroid Prime 4 and Pokémon Switch will be released in 2018

According to Nintendo of America, we could well be playing the recently announced Metroid Prime 4 as early as next year on the Switch. That’s the plan anyway.

Takeaways:

  • Charlie Scibetta from Nintendo of America has said that Metroid Prime 4, and the new Pokémon Switch game, will come out next year in an interview with VentureBeat
  • Scibetta says the Switch has great momentum, with strong first party and third-party support for the rest of the year
  • He says that the new Kirby and Yoshi games are very important for next year
  • States that Nintendo didn’t want to “front load” all their best games on day one – that’s why they’re coming out every month instead

You can find the full interview in the link below. It sounds too good to be true to us, but hopefully we’ll see either Metroid Prime or Pokémon next year – just one of them at least! What do you think? Let us know in the comments below, if you please.

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Fatal Fury 2 lands on your Nintendo Switch and PS4…wait for it, tomorrow!

Yes, 1992’s Fatal Fury 2, a fighting game released for the Neo Geo by SNK, is coming to your PS4 and Switch tomorrow. Terry Bogard rejoices!

Takeaways:

  • Fatal Fury 2 starred Terry, Andy and Joe from the first Fatal Fury along with five new characters
  • Back in the day the game was appreciated for its great music and sound, along with its slick backgrounds
  • The game will set you back $7.99 – which is nothing if you’re used to Nintendo’s eShop prices (They’re quite expensive)

You can find a video of Fatal Fury 2 below. Will you be jumping into the fight with this one? Let us know in the comments below, if you please.

Final Fantasy 14: Stormblood connection problems are because of a DDoS attack – Square Enix

Final Fantasy 14: Stormblood is being plagued by a nasty DDoS attack, according to Square Enix. Why would you just let other gamers have fun and play their new expansion after all?

Takeaways:

  • The connection issues are apparently an ongoing DDoS attack
  • The issues began last week, on the 16th June
  • The DDoS attack is from an ‘anonymous’ third-party
  • It’s caused by increased server load sparked by the third-party flooding the network of servers
  • The attack is still continuing to take place because the third-party is changing their methods

It’s a shame to see someone spoiling the game for everyone else. Hopefully they can get this fixed asap. Have you been playing Stormblood and experiencing connection problems? Let us know in the comments below, if you please.

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Total War: Warhammer 2’s campaign map – first look video

We have our first official look at Total War: Warhammer 2’s campaign map folks. The world we get to see in the video is ambitious to say the least…

Takeaways:

  • The new video shows Total War: Warhammer 2’s campaign map for the first time
  • We see two of the game’s continents in the video!
  • It’s coming out the 28th September to PC – not on consoles
  • Pre-orders are available now for those eager enough

You can find the aforementioned video below. Total War fans: is it what you were expecting? Let us know in the comments below, if you please.

Sega is bringing a free retro game collection to iPhone and Android

Some exciting news for retro gaming fans today. Sega is bringing ‘Sega Forever’, a collection of classic video games, to iOS and Android.

Takeaways:

  • The classic games are available for free
  • You can pay $1.99 to turn off the ads in them
  • You can play the games offline, which is welcome
  • Some of their features include cloud saves, online leaderboards and Bluetooth controller support
  • There are five Sega Genesis games to start: Sonic the Hedgehog, Comix Zone, Altered Beast, Kid Chameleon, and Phantasy Star II (what a game!)
  • Additional titles will be added every two weeks
  • It launches tomorrow on iOS and Android

You can find the announcement video below. Are you looking forward to taking a step back in time on your mobile devices? Let us know in the comments below, if you please.

The Teen Titans join LEGO Dimensions in new trailer

The superhero team, The Teen Titans, are coming to the wonderful world of LEGO Dimensions. The new trailer released today shows off Raven, Beast Boy and Starfire.

Takeaways:

  • There are new looks available for Robin and Cyborg (as a Robin fan, I approve)
  • A brand new adventure world is coming
  • There are new battle arenas to fight in
  • Buying either the ‘Fun pack’ or ‘team pack’ unlocks an exclusive in-game episode
  • The game is released in a few months on September 15th

You can find the new trailer below. I’m just happy we get to see Robin in a (slightly different) outfit. What about you? Let us know in the comments below, if you please.

The Steam Summer Sale 2017 starts tomorrow – is your wallet ready?

It’s that time of the year again. What? No, not that time. We’re talking about the Steam Summer Sale 2017, of course. Ask yourself: do you need more games? If the answer is “absolutely”, read on and get your wallet ready.

Takeaways:

  • The Steam ‘Summer Sale’ begins tomorrow – at 6pm if you’re in the UK
  • PayPal indicates the sale ends on the 5th July – which is around the time you would expect
  • Gamers who are also PayPal customers, which we imagine is quite a few, get an extra £5 off!

You can find the tweet that broke the news below. Yes that’s right, Twitter now makes the headlines. Will you be splashing your cash about, or do you have too many games already? Let us know in the comments below, if you please.

PS VR gets its first short film – it’s not just for games you know

Have you ever fancied watching a short film on your brand new PS VR headset? You haven’t? Well good news, you will get the chance to anyway. And you never know, it might be good.

Takeaways:

  • A VR short film called Ctrl is coming out this Friday for PS VR
  • Portal writer Chet Faliszek loved it on Gear VR and said it was “his favourite GearVR piece”
  • It’s developed by the production company Breaking Fourth
  • It basically puts you in the head of a professional e-sports player called Liam

From the PlayStation Blog:

Aimed at any PS VR fans who are hungry for deep and dark stories, this challenging film explores themes of power, control and escapism. Putting on the PS VR headset plunges you into beautiful 360 degree worlds, whilst forcing you to confront the unrelenting nature of the character’s reality – and as the plot develops, you may find yourself reflecting on your own experiences…

Are you excited to watch Ctrl in virtual reality, or would you rather go back to Resident Evil 7? Let us know in the comments below, if you please.

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New Monster Hunter World gameplay breakdown – it looks pretty

Monster Hunter World, yes, that game announced at Sony’s E3 conference, (what do you mean you just wanted to see The Last of Us 2?) has been showcased with some brand new footage.

Takeaways:

  • Capcom revealed the new footage via a Japanese livestream today
  • The YouTube channel Arekkz Gaming has nicely broken it all down into digestible chunks for fans
  • There’s 24 minutes of footage to admire
  • The game is coming to PS4, Xbox One and PC in 2018

You can find the new gameplay breakdown below. Are you looking forward to Monster Hunter World, or would you rather a new Dino Crisis game? Let us know in the comments below, if you please.

Game Tune of the Month: Scott Pilgrim Vs The World: The Game

Starting this week, we’ll be doing a ‘Tune of the Month’ feature based on our favourite game songs. This won’t just be modern games either, we’ll be going right back to the conception of gaming.

What’s my pick for this month? A modern classic by the band Anamanaguchi.

What’s it from? Scott Pilgrim VS. The World: The Game

Year: 2010

Platform: PS3 and Xbox 360 (specifically the PSN and XBLA stores)

Composed by: Anamanaguchi

Gaming context: This badass, retro-sounding theme plays when you’re facing Ramona’s first ‘Evil Ex’ boyfriend Matthew Patel.

Do you remember this epic boss fight?

Viewpoint: Are Games Losing Their Touch with Final Bosses?

It’s hard to argue whether or not final bosses are necessary in video games today. They’ve been a part of gaming for so long that they’re essentially the modus operandi in the overall design of video games.  It’s always about getting to that final boss and rejoicing at the sight of rolling end credits; as they slowly roll down the screen you reminisce about your tantalizing journey and everything it took to take that sucker down. It’s a great feeling but as innovation continues to grow in the gaming industry, the whole “final boss” complex seems tired and outworn. Especially when they’re not fleshed-out and come off as anti-climactic or uninspired.

Look at Uncharted 3: Drakes Deception.  You went through so many epic moments, from a burning chateau in the middle of France to falling out of a moving airplane and yet you’re greeted at the end with a less than impressive final boss that has you fist-fighting against Talbot, who isn’t even the main antagonist but a trusted henchman of Katherine Marlowe. It was bland and disappointing especially when the events prior to that confrontation were so larger-than-life and filled with adrenaline. Did Uncharted 3: Drakes Deception need a final boss or at least one in the traditional sense? Games these days quickly resemble Hollywood-like production values, Uncharted series is proof of this and their becoming more and more sophisticated as time goes on but they’re losing their touch with final bosses. Do we even need final bosses?

Portal 2 was a tour-de-force, combining laugh out loud scriptwriting with intuitive gameplay mechanics, it also had a simple yet hugely entertaining final boss that still resonates with me to this day. The reason why this final boss worked was because it had you use many of your acquired abilities that you have been using to get to this point and it remained relevant and consistent with the story. Not to mention it was uproariously funny to play.  Many games these days fail to reach this stage of quality because they usually, manipulatively, shoehorn a final boss at the climax just to make the gamer feel some sense of closure. We need more games that utilize the “final boss” sequence as not just a way to just end the game but to successfully conclude a story and involve the player in this experience.

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Of course, some games organically require final bosses or else it just doesn’t “feel right”, a good friend of mine says that “a game like Metal Gear Solid without some sort of ending boss wouldn’t feel right.” Understandably so, games like Mario or top-down shooters stick to this formula because it’s a trend that has been established since the very beginning. A game without a final boss often gets criticized and accused of being a rushed game and it’s quite ludicrous. A game that closes with an ambiguous ending like the Coen’s Brothers’, No Country for Old Men or Sean Dirkin’s Martha Marcy May Marlene would be refreshing, and if done right, could be really impactful and far more meaningful than a dull, lifeless quick-time event.

Perhaps we’re not up to that stage yet where developers are ballsy enough to deviate from the exhausted formula but we’re getting there, slowly but surely. That’s not to say all final bosses this generation are bad, but I would like one day to see a different approach, a fresh new take on ending a story that makes me feel like I did something important and impactful. Whether it’s a game like Heavy Rain or Halo, it’s imperative that the game must end memorably and not end just because you reached the final stage.

Game Quote of the Month: Command & Conquer: Red Alert

Starting this week, alongside our ‘Tune of the Month’, we’ll be doing a game ‘Quote of the Month’ as well. We’ll be going right back to old games, as well as modern ones.

This Month’s quote:

“For centuries we have waited and lurked from the shadows and now we will make ourselves known…”

What’s it from? Command & Conquer: Red Alert.

Year: 1996/7

Platform: PS1 and PC.

Gaming context: Nadia, (Stalin’s advisor) has betrayed him, she utters these words with scorn as Stalin lies dead in front of her, only to be shot herself seconds later by the notorious Brotherhood of Nod leader, Kane, who’s somehow mastered time travel…

You can hear it at 2:30 in the video below, (which showcases some gloriously hammy acting).

Bring back any memories?