Drive By Hero announced, coming to PC next week

UK Game developer Idea Cabin has announced that Drive By Hero, a zombie shooter on wheels, (yes, that’s right!) is coming to PC next week. When is more zombies a bad thing?

Here’s what they had to say about the game:

In Drive By Hero, you play as a soldier who has to accomplish a mission of paramount importance: saving America by defeating rampaging zombies that you encounter during your adventure. With just your weapons and your vehicle at your disposal, try to survive in this apocalyptic shooter.

This writer hopes the vehicle doesn’t run out of fuel! Drive By Hero is available next week on Steam Early Access. Will you be giving it a look readers? Let the trailer below help you decide.

 

Pokémon Direct 6/6: Everything announced

Here’s a summary of everything that was announced at the Pokémon Direct today:

  • Pokkén Tournament DX for Switch coming September 22nd – 5 new characters, online battles
  • Pokémon Ultra Sun and Pokémon Ultra Moon for Nintendo 3DS – alternative story, new Pokémon! – November 17th
  • Pokémon Gold and Silver coming to 3DS Virtual Console, uses Pokémon Bank – September 22nd

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Did these announcements excite you, or were you expecting a brand new title? Let us know in the comments below!

Viewpoint: Remakes vs. Re-masters – which is more desirable to gamers?

Releasing previous titles seems to be something that is less common these days, but there is still a case to be made for bringing old titles back to life using new technology. When it comes to this, there are two routes to go down; re-master the old game or remake it entirely from the ground up. Both of which have their pros and cons, but which truly represents the series and brings the heritage of it back to life?

Generally speaking re-mastered titles have been given a bad rap when they have launched, predominantly in the last generation of consoles when PS2/Xbox games were brought to PS3 and Xbox 360. Take for example when the Splinter Cell titles were re-released on PS3; not much effort was put into these to make use of the new hardware or do the series much justice. Of course, there are exceptions where an old title can bring countless more hours worth of entertainment to new consoles, much like the Kingdom Hearts re-releases where bugs were ironed out and the graphics were given a new lease of life.

But there’s potentially an argument there in itself when it comes to a re-master; how far should they go to re-master the game and how much of the original should they keep in? Nostalgia is a funny thing and playing a poorly produced re-release, or one that doesn’t stay true to the original, can ruin the memories and attachment to a series for some gamers. We can all remember one bug or another from a previous game (before mandatory/automatic updates were a thing) which will forever stick in our brains, so if we remove these are we ruining the originality of the game?

KH2FM

It’s a tricky decision to make as this will probably split gamers right down the middle in terms of what they do and don’t want from re-mastered games. Personally I’d like the game to retain some of its originality, not completely overhauling the graphics, but to at least eradicate the bugs so it runs perfectly when it may not have done first time around.

With that in mind though, would they not be best simply recreating the game from the ground up and using the old game as inspiration to update the game to current standards? One key example of this is the upcoming, and still quite secretive, remake of Final Fantasy 7. Not much is known about this game yet, but we do know that it will be overhauled and updated to modernise/bring it in more in-line with more recent Final Fantasy games. One of the main updates would be that the battles will now be more dynamic and open, rather than the traditional turn-based system used in the original.

If you asked me, I’d be more than happy to see this given a new lease of life using modern technology but keeping the fundamentals of the original. I’d want the turn-based combat to remain, yet more cinematics and the characters brought to life with voice acting, which they didn’t have previously. If you remake the game, you’re taking the game away from its roots in my eyes, and I would rather leave it as it was than potentially play this remake and it ruin my memories and feelings towards the original.

Yet there will be people who will welcome this with open arms and will love to see the game re-imagined and worked on by a new team with some fresh ideas that can make the game feel like it is brand new. So the question is: who do you please? Do you please the people who would like the roots of the game to be kept? Or do you aim the game at those who would like the game to be re-made from the ground up?

cloud ff7

Somewhere along the line it will all boil down to costings and which developers can be trusted to work on a beloved series or franchise as not to tarnish its reputation. It would also depend on its success, as the developers would not want to spend huge amounts of money on something that may flop, so should they spend money on re-masters or remakes at all?

When we are on the eve of having the most powerful home console delivered to us in Project Scorpio, and PS4 Pro already pushing 4K gaming, should we be focusing on bringing new content to the forefront? This time and money could be used better elsewhere in bringing us new IP’s, new experiences and ensuring the future of console gaming is secure. When all is said and done, don’t we have enough to play without bringing games back from the past?

That itself is a debate in itself for a different day, but I for one would like to think that we are moving on from the remake/re-master trend and begin to focus our attention on the future. Let’s celebrate what we have to come, not what we had, and embrace the new experiences that are yet to come.

Sony: Switch is a “great success”, PlayStation and Nintendo sit side-by-side

In an interview with Time Magazine, Sony’s Shawn Layden was asked what he thought about the Nintendo Switch. He had this to say about the hybrid machine:

It’s a great success for Nintendo. It’s definitely what that fanbase has been waiting for.

Asked whether he thought the Switch would detract from Sony’s ongoing success, Layden said he believes that the two consoles in fact compliment each other quite nicely:

When you look at our numbers, I think it shows that a lot of gamers are a two-console family. And quite often those two consoles are PlayStation and Nintendo sitting side-by-side.

Well there you go. The days of console manufacturers bashing one another senseless seem to be coming to a swift end. Is the games industry finally maturing? It would appear so.

On that topic, what consoles do you own? Are you a PlayStation-Nintendo gamer? Maybe you buy all of them? Let us know in the comments below!

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Guardians of the Galaxy: The Telltale Series – Episode 2 first trailer, explores Rocket Raccoon’s origins

The next episode in Telltale’s Guardians of the Galaxy game series is coming out… wait for it… tomorrow. Quicker than expected, right?

This new episode explores Rocket Raccoon’s origins, and it looks like sinister stuff is afoot for the whole gang.

Have you been playing Telltale’s take on the series? Or is The Walking Dead occupying your time instead? It is for me… Let us know!

Mega Man Legacy Collection 2 confirmed – Check out the first trailer

Mega Man Legacy Collection 2 has just been announced. Huzzah for Mega Man fans! It’s coming to PlayStation 4, Xbox One, and PC on August 8th.

Here are the games included in the collection:

  • Mega Man 7
  • Mega Man 8
  • Mega Man 9
  • Mega Man 10

The collection also adds extra challenges, a sound room, and online leaderboards. Are you as excited as I am? Let me know, and don’t forget to watch the trailer below!

Rocket League 2nd Anniversary trailer shows more stylish mayhem to come

It’s hard to believe that Rocket League launched almost two years ago – where does the time go? In celebration of this fact, game developers Psyonix have released a trailer that shows off some new features coming to the game on July 5th.

The game updates include:

  • A free, new arena called Champions Field
  • Extra achievements and trophies
  • The beginning of Season 5
  • New import battle-cars
  • Animus GP
  • New customizations
  • Goal explosions!
  • Trails and engine sounds
  • Rocket League Radio
  • 18 new songs

That’s a lot of new stuff, and some of it for free too. Will you be jumping back into the game for a spin? Let us know in the comments below.

Middle-Earth: Shadow of War Delayed

One does not simply walk into Mordor for a second time without encountering a few development setbacks along the way.

That’s the impression we’re getting from Monolith Productions anyway, since their follow-up to 2014’s Game of the Year-winning Lord of the Rings spin-off Middle-Earth: Shadow of Mordor has had its release date pushed back by two months.

Rather than shipping in August as developer Monolith had originally planned, the Warner Bros Interactive Entertainment-published Middle-Earth: Shadow of War will now launch on Xbox One, PlayStation 4 and PC this October 10th worldwide.

Once again taking place before Peter Jackson’s two LOTR trilogies – which appear to have influenced its grim, quasi-gothic visual style and brutal action – the sequel will reprise Mordor‘s unique Nemesis system, enabling players to dismantle Sauron’s Orc hierarchy and build their own army in the process.

Yet despite this returning mechanic, resurrected protagonist Talion will have his fair share of new challenges this time around as he strives to gather the forces necessary to confront the Dark Lord himself, not to mention tame the tempestuous influence of a recently-forged Ring of Power over the course of his odyssey.

As for precisely what’s holding Talion’s journey back from hitting consoles this summer, Monolith doesn’t have much to say on the matter beyond wanting to “ensure that Middle-Earth: Shadow of War will deliver on [their] promise” of “the highest quality experience” expected from their hit licensed series.

News like this inevitably always comes as a blow for industry fans, particularly long-term devotees of such a prolific brand as the Tolkien-inspired Lord of the Rings, but from GTA V to South Park: The Stick of Truth to WB’s own Batman: Arkham trilogy, the list of past titles which have benefitted from extra development time goes on as long as The Return of the King: Extended Edition.

Monolith and WB don’t look set to rest on their laurels when it comes to providing samples of Shadow of War in its current state, though, with new livestreams uploaded each week and an E3 gameplay demo guaranteed to lie around the corner.

In other words, while you might wish that news of this delay had never come to you, that’s not for you to decide – all you have to decide is what to do with the time that’s given to you between now and October 10th. Why not check out this weekend’s new Skills-driven Shadow of War walkthrough video for starters?

Taster: ORB – Steam Greenlight Impressions

The merging of a serious puzzle game and a 2D side-scrolling action title isn’t exactly an easy combo to muster. But, the universe is a vast and mysterious place and out of it has come just such an amalgamation recently greenlit by the Steam community. Imagine Asteroids on uppers with top-down puzzles and you’ll start to get a good idea of ORB’s basic gameplay. That might sound like a far out idea, but a short time with the alpha demo for the game plants the mechanics solidly on terra firma, with clever in-game incentives tying the two worlds together.

You play as the titular space entity Orb as you fly, dodge and blast your way through to various constellations. Each constellation leads Orb to what is called the “Puzzleverse” where, as you might have guessed, the player will be faced with top-down block-based challenges testing your ability to not only figure out what goes where, but how the overall puzzle is interconnected. For example, one early puzzle I played through gave Orb temporary X-ray vision that allows the player to see what section will be activated if a certain block is placed in a particular space. From there, I had to then solve how to move each block to the proper area and in what order.

Another required me to use a conveyor belt-like system to get each block to it’s proper destination without sending a block in the wrong direction and thus requiring me to start over (which did happen a couple of times). Each puzzle adds a level of complexity using a combination of in-puzzle elements and abilities Orb will acquire both in the wormholes and Puzzlesverse in order to solve them. This is ultimately what binds the two sections together.

During my first wormhole fly-through I obtained a dash ability that allowed me to outrun rogue comets bent on shooting me out of the stars. I also obtained a blast ability that allowed me to shoot enemies and obstacles out of my way. Within the Puzzleverse, my blast ability was later utilized to push blocks into place that I otherwise could not reach. The way these elements play within each section is clever and feeds well into not only the enjoyment of the fast-paced, run-and-gun wormhole sections, but adds yet another layer of difficulty to the puzzles.

Along with the 12 unlockable abilities (including Time Stop, Translocate, Bash and Harpoon), I was able to unlock upgrades to Orb that made me more of a force to be reckoned with within the wormhole sections. After completing my first puzzle I unlocked a health upgrade that extended my life bar. You will also unlock upgrades that will increase your strength and make your blasts a destructive sight to behold and might elicit an evil cackle. I was personally tempted to shout Ozymandias quotes to the universe (“Look upon my works, ye mighty, and despair!”), but a simple “Kamehameha!” or other guttural shout of victory will do.

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ORB is a unique title for sure, but one that manages to pull together in a compelling way what might otherwise have felt like two incongrous gameplay sections. The alpha demo demonstrates great potential for an Action/Puzzle game that requires players to engage all of their cognitive abilities in order to conquer it. Leaderboards will also incentivize players to complete puzzles in the fewest moves and blast through wormholes in the fastest time.

Developer Devil’s Peek Games has promised co-op puzzles and challenges along with additional puzzle elements which will serve as an even stronger incentive for players who like to make their way through as a team. We personally hope to see even more abilities integration between the Puzzleverse and wormhole areas. For now, though, the demo makes us want more. Enjoyable and difficult puzzles coupled with fast and furious flights through the dangerous and yet often beautiful depths of space makes ORB a puzzle title for arcade game lovers, and vice versa.

Devil’s Peek Games recently made a publishing deal with Keystone Games and the game will now be released for PC, PS4 and Xbox One as well.

Kingdom Come: Deliverance teaser trailer, make the right choices and avenge your parents

Deep Silver and developer Warhorse Studios have released a new teaser trailer for their game Kingdom Come: Deliverance – coming to PC, Xbox One and PS4.

The trailer shows us a quick look at the open-world nature of the game, highlighting the many detailed landscapes there are to traverse. It also briefly teases an emerging threat in the form of an army ready to march.

Here’s what Deep Silver had to say:

Kingdom Come: Deliverance is a story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents’ death as you battle invading forces, go on game-changing quests, and make influential choices. Explore majestic castles, deep forests, thriving villages and countless other realistic settings in medieval Bohemia.

Full details are coming on the 9th of June just in time for the pre-E3 rush of goodies. Note that down in your calendar and give the trailer a look below.

Hidden Gems: Steam indie games released this week (01/06)

There have been some great indie games released on Steam recently, here’s a few we selected for this week. You might discover something weirdly wonderful in this mix:

Armed with Wings: Rearmed

Embark on a journey, sharpen your steel and take on the imperial tyranny of Blackmist in this beautiful 2D action platformer (development is now also underway for PS4 and Xbox One).

http://store.steampowered.com/app/340580/Armed_with_Wings_Rearmed/

Shotgun Legend

A tribute to The Legend of Zelda but with a shotgun and aliens… explore, collect items and have a blast!

http://store.steampowered.com/app/597230/Shotgun_Legend/

Hover: Revolt Of Gamers

Join the revolt and experience the thrills of a fast-paced single player and multiplayer parkour game with a very catchy soundtrack.

http://store.steampowered.com/app/280180/Hover__Revolt_Of_Gamers/

Dragon Bros

A gorgeous retro 2D action platformer with a an addictive soundtrack – play as a young dragon and free your mum from the evil machines.

http://store.steampowered.com/app/506150/Dragon_Bros/

The Last Tree

Relaxing classical music and a cute cartoon-style tree that is hounded by enemies and a dangerous landscape… this puzzle platformer tugs on the heartstrings.

http://store.steampowered.com/app/605210/The_Last_Tree/

Alvora Tactics

A unique tactical RPG which allows you to explore and conquer the giant serpent, Alvora – and for a change there are no orcs, elves or dwarves!

http://store.steampowered.com/app/643900/Alvora_Tactics/

Too Many Weapons

A local multiplayer arena combat game where anything and everything is a weapon – a good party game to get everyone laughing.

http://store.steampowered.com/app/646280/Too_Many_Weapons/

Strikey Sisters

Meet two sisters in a fantasy based arcade brick-breaker –  it also features a 2 player co-op mode.

http://store.steampowered.com/app/643880/Strikey_Sisters/

Lock’s Quest

Defeat the clockwork horde in this 2D action RPG/Tower Defence hybrid that first appeared on the Nintendo DS – build, grow and defend.

http://store.steampowered.com/app/490080/Locks_Quest/

Escape The Gray

A quirky VR exclusive room-escape game. Each room is different and presents its own unique puzzles.

http://store.steampowered.com/app/639920/Escape_The_Gray

Have you played any of the above games? Or are you planning on buying any of them this week? Let us know what you think.

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Kyrie Irving is the cover star for NBA 2K18

NBA champion, and all-star Point Guard for the Cleveland Cavilers Kyrie Irving has been announced as the cover star for the standard edition of NBA 2K18. This announcement comes right as the NBA finals are about to begin where Kyrie’s Cavs go against Steph Curry and the Warriors, in a rematch of the finals from last year. The real question is will the Warriors blow a 3-1 lead….. again?

All jokes aside, this is the second cover announcement from 2K Sports regarding the upcoming NBA 2K18. Just last month 2K announced that none other than NBA legend Shaquille O’Neal will be gracing the “Legend Edition” of 2K18. So, Kyrie will be on the standard $60 version of 2K18, while Shaq will be on the pricier versions of the game.

This is a similar but also different direction for 2K this year regarding the covers. For 2K17, they had three different cover athletes for the standard edition. Who were Steph Curry, Anothony Davis and James Harden. Additionally, they also had a “Legend Edition” with Kobe Bryant gracing that cover. For 2K18, they seem to be keeping it more simple with a single cover for each version of the game. And, these new covers can be seen below.

shaq  kyrie

Which cover do you like better and why? Also, do cover athletes make you lean in one way or another about which version of the game you’re going to purchase? Let us know in the comments below!