Taster: Gran Turismo Sport – Beta reveals high-end graphics, frame-rate details and a brand new course

In the world of gaming there’s enough instances of games being pushed back for later release dates to keep us used to the idea, and somewhat expecting, for certain titles. Gran Turismo Sport was initially set to release all the way back in the holiday of 2016 but has since been put on hold for an un-announced date. That being said, there has been a release of a closed beta offering a look at what the folks at Polyphony Digital have to offer for the seventh installment (not including 2007’s Prologue) of the long running racing sim series.

Thanks to the folks at Eurogamer, a detailed video of the closed beta in action has provided us with answers to a few unanswered questions. A closer look at the game’s frame-rate shows off polished looks on the cars and courses bringing the game to life in spectacular detail. Vivid colors showcase the game’s finely tuned graphics and pristine imaging across the three different courses throughout the beta test, including the new course Dragon Tail. Check out the guys at Digital Foundry’s run-through below of the beta below:

Beautiful detail embraces the racer in extraordinary fashion with impressive car models and the familiar realism that comes as an anchor in the Gran Turismo series. The lighting, shading, color tones and wonderful materials and textures gives the 4K experience a sense of gratification beyond the previous releases in the franchise. With a much smaller list of cars rounding somewhere near the 140 mark, the game will focus more on the racing, both online and offline, giving the player the feel of a true racing sim.

One big addition to the customization side of the game is the livery editor. Finally. Now racers have the ability to create and design their own unique livery and graphics for their vehicles giving a bit more personality to your racing machine. Additionally, you’re capable of sharing your favorite designs online with friends and other racers, showing off your creative side to the world.

There’s still much about the new title we’re not very clear on. How much different is Sport compared to other numbered games in the series, if at all? Is Sport acting as more of a half-way point to Gran Turismo 7 or taking the roll as a major release in the series? And, most importantly, will it deliver new, fresh and, at this point, crucial enhancements to various aspects of the game to keep it from declining further into staleness of the franchise? With no official release date on paper and E3 right around the corner, keep your eyes peeled for more on this title in the near future.

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