Gran Turismo Sport – Demo releasing Oct. 9th for a limited time

Primed and Ready to Cross the Finish

In the midst of a racing sim releasing frenzy between the biggest names in the genre, Sony’s – Gran Turismo Sport – is closing out the major release trio coming this October 17th (18th EU). Until then, players and fans are urged to check out the upcoming demo release to help sway the players on the long-awaited title.

This new 4-day demo will run from October 9th – 12th with the option to pre-download the demo starting on October 7th. For four days, players will get the chance to earn in-game credits and experience leading up to the arrival of Polyphony Digital’s current gen debut, all transferable to the real game once released.

3 Demo Modes Available

The demo is packed with multiple modes to get a hold of like Arcade, Campaign and the new Sport mode. Also coming with limited look in the demo are the all-new Scapes Photography mode, and the for the first time in GT history, a custom livery editor. Finally, racing fans can feel like they’re actually competing big-name sponsor races like so many of the other racing-sims available.

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Get started early on your professional racing career with the Gran Turismo Sport demo headed to the PS Store.

Arcade mode provides racers with their choice of race settings, a huge selection of cars, tracks and race styles. In the demo, only three courses are available, but stretch across the diversity of GT Sport. Jump right into the action and get a solid glimpse of GT Sport’s racing features.

In Campaign mode, fans of the series will waste no time jumping head first into their heated career as a professional racer. Increase your experience, currency and vehicle total by winning various challenges, race events and Daily Workout tactics throughout the pro career.

In the brand-new Sport mode, take on tight trial runs in solo qualifying rounds. Then take on the competition in fairly matched vehicles in heated all-out race. Prove you’ve got what it takes to tackle the tough courses at unforgiving speeds to mark the fastest time possible.

Catch a sneak preview of Gran Turismo Sport with the upcoming demo. Arriving for a short 4-day span from October 9th-12th, get your pre-download from the Playstation Store starting October 7th. Get your engines primed for the official release on October 18th (17th NA).

Bloody Zombies Review – A Polished, Zombie VR Beat Em’ Up [PS4]

Bloody Zombies arrives in slick, fist-throwing action in the hopes of pummeling the walking dead, and in brutal fashion at that. Prepare yourself because Bloody Zombies brings a classic arcade feel with intense and challenging combat action.

Taking the player to London in the middle of a zombie outbreak, you’ll control one of four playable characters in a lineup of misfit brawlers. Each character has their own unique appearance and combo techniques, while each player’s profile contains the collected skills and abilities adaptable to each character. Designed as a true co-op experience, Bloody Zombies provides much less of a frustrating experience when all four slots are occupied with zombie brawling survivors.

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Each character has a combination of unique combos and shared special attacks to fend off the zombie nightmare.

I entered Bloody Zombies with the expectations of a traditional 2D beat em’ up adventure – with the new technology craze that is VR. If any genre of video game will adapt to virtual reality technology, a 2D side-scrolling brawler would be behind quite a few other choices… But that’s exactly where Bloody Zombies stands out among the rest. What lies ahead in this challenging co-op brawler are tough waves of diverse enemies and tons of unique skills, weapons and level designs; all of which add to the addictive, bloody experience.

The combat featured throughout the game focuses on technical combos and special moves requiring button inputs commonly found in many of the best fighting games today. With four different combinations of button inputs, each skill comes in one of four colour-coded combinations related to each combo set. Each player is then able to equip one skill each from a selection of the four coloured skills, which are either dropped by enemies, found by smashing random objects in the levels or purchased from the store, discovered in different locations of the game.

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Using the VR headset in Bloody Zombies, the player is able to reveal secrets scattered across the game – like deadly ambushes that lie ahead.

There’s a tutorial level to help better acquaint you with the simple but brutal combat mechanics found in Bloody Zombies. Though it serves its purpose on instructing you with the basics, it may take the player a while to realize the importance of unique fighting styles that aren’t as common in other popular brawlers. Juggling enemies with fast uppercuts and flying kicks, completing quick combo moves while stringing together special abilities and making good use of the jump and roll dodge abilities are all vital in surviving well-past the first boss.

If playing with a VR player – they’re able to scan the level ahead for traps, secret chests, and most importantly the wide field of vision for the overwhelming groups of enemies that wait ahead, as well as a broader view of the playing area. The 2D plane is sometimes tricky to observe where exactly your character is standing, making it easy to consistently miss landing punches and kicks on your target. Though frustrating at first, it won’t take long to build up a better understanding of the level’s dynamics, as well as having VR players to help guide the team through the level more thoroughly.

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Playing in co-op has exceptional benefits when fighting off massive hordes of undead.

As mentioned before, Bloody Zombies is a true co-op experience. Braving the dreaded streets of London alone won’t last long for the average player, as more powerful undead enemies and bosses appear as you proceed further into the game. Gathering a team will no doubt add health to the waves that await you, but a group of solid zombie slayers will undoubtedly bring a much more bearable experience to the combative mayhem. Fending off multiple ogre-like zombies, obese exploding walkers, spike-chucking monsters and a wide range of other deadly enemies proves overwhelming when attempting a solo run.