Turning Hollow – The Seal of Quality

“Hello again, Chosen Undead.

“I am Jack Boyles. I am losing my humanity. I am turning Hollow.

“We should exercise more prudence when it comes to the modern age of Video Games. We hath forgiven too long and our acceptance is too high. Acceptance of defective, and deficient and fragmentary games; allowing these attributes to slowly become normality. Souls are spent, only to await patiently for the game to be patched, stitched and sewed together.

“The seal of quality has all but faded from time. The seal of quality was guaranteed, a mark of honour, but with the rise of AAA games force releasing and online services with a lack of quality control; the seal has broken. Many hath scoured for the seal, for all whom hath foraged hath lost humanity.

“Won’t thee aide me in my quest?

“Cooperation may assist me to hold on to my humanity, assist me holding on to my cause…

The Seal of Quality

“Masses hath been delivered into this world only knowing of this tactic. As for I, I hath seen better times, a time during which the seal existed. In that period, developers could not manipulate their games with Hexic rituals like today.

“Games had to be made to withstand the test of time, to be made with calibre; as once fashioned, could not be altered. Delays were accepted, unlike the delays that inhabit this age, today delays can turn people Hollow. We can’t wait for anything.

“The games from the bygone age can still be played today and will remain the status as they did back when they were first crafted. As for modern games, once the server is closed the game cannot receive the Hexic spells to alter it – leaving a patchless pile of shame.

“An abundance of AAA publishers and developers make haste to deliver their games, acquiring the souls of many. Many AAA games materialize as buggy, shattered and unplayable until the first patch is liberated, yet that may last several moon circles. What are thou thinking? Is thou thinking those companies fabricate gigantic games, so it’s too be expected, and I concur, but with the emancipation of Breath of the Wild and God of War, tis now inexcusable to witness faceless characters and NPC’s swimming on fresh air.

Reminds me of my first kiss…

“Tis not just the AAA publishers and developers either. The absences of quality control of the independent scene must be held accountable too, with Steam and console eShop releases unimaginable. Such abominations like Fidget Spinner Simulation, Art of Stealth and Life of Black Tiger diminishing the worth only for the acquisition of souls.

“With video game development software readily available and in most cases free. This has given us more games than ever and with smaller team’s producing unique titles. This has also created many people releasing asset flip games. There is no quarrel in an indie developer using asset packs as a tool, but many have taken advantage off this and been making games from nothing but asset packs; no original content, no original ideas, just cut and paste.

Based on a True Story…

“When the youth of this age re-buy the equipment of their childhood to soak in nostalgia; they will not get that same experience from their childhood, what they will get are faceless characters and NPCs swimming on fresh air. Their childhood will be debauched and distorted.

“Will you aide me in finding the Seal, will you aide me to salvation?”

What do you think?

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