Arelite Core Review [PC] – A World Only A Blacksmith Can Save

Arelite Core invests players into a journey in which a master blacksmith embarks on an adventure to witness the secrets of other master blacksmiths based around the world. Played in traditional RPG fashion with gorgeously rendered sprites, established turn-based combat, unforgettable characters and a timeless musical score wrap it all tightly together.

In Arelite Core, a master blacksmith – Karden – from the small village of Arreal undertakes a journey to travel around the world to learn the secrets of his trade. From village to village the legendary blacksmith will meet and greet with other master craftsmen, accompanied by his savvy and egotistical battle buddy, Baeme. Picking up other companions throughout your journey and uncovering truths about the dangerous ancient Arelite stones, players will swiftly grasp the mechanics of this familiar looking RPG.

Traversing through dungeons may lead to hidden paths containing helpful items, as well as more monsters.
A Colorful World

As the simple story progresses about the dedicated craftsman and his cocky companion, the lurking dangers of Arelite – an ancient resource used to make absurdly powerful weapons – is now falling into threatening hands. Knowing the power of Arelite, increasing your knowledge and skills as a blacksmith is now crucial in stopping the evil forces and bringing peace back to the world.

The aesthetics of Arelite Core brings back the early years of the adventuring/RPG genre, with colourful and unique sprites, text-based narrative and an enthralling musical backdrop. Exploring, developing your characters/parties and easy-to-learn turn-based combat all provide for a thrilling ride atop the compelling story following the master blacksmith and his faithful and colourful companions.

The open areas and dungeons to roam are familiar in almost every sense of the word when compared to the 16-bit fantasy titles the gaming community remembers so fondly. Unraveling bits of lore and dialogue by talking to the wandering villagers, or bartering with charismatic business proprietors for useful items, armour and weapons are still the standard when entering new areas. Though the game doesn’t offer much difference when it comes to the traditional RPG mechanics, Arelite Core still manages to produce an immersive story full of role-playing tactics and a plethora of evil monsters.

Traditional turn-based combat mechanics bring common tactics found in a heap of other RPGs.
Classic Combat Mechanics With A Few Quirks

The turn-based combat tactics involve all of the strategic – both defensive and offensive – manoeuvres, including physical strikes, magic, healing and special moves known as Blitz. Battles break out once the player (or the enemy) has made contact, spinning players into a bout filled with a number of powerful monsters. Standard strike attacks deal damage using whichever weapon is equipped by each character. By gaining levels and upgrading your characters, new skill points and weapons will increase the strength of these strike attacks.

Other tactics like parrying and the ultra-powerful Blitz moves offer unique abilities to raise defence, recover health or deal massive blows to tough opponents. Parrying acts as a form of defence to prepare the given player a stance against any incoming attacks, but also adds a touch of health to the character as well. With every landed blow or damage taken, each characters’ blitz bar begins to fill. Every time the blitz meter fills, a point is acquired and may be used to initiate a special blitz skill. Powerful elemental attacks, magic abilities like summoning monster allies, or healing/buffing your companions in battle are only a few of the unique tactics available through the blitz system.

The world is in turmoil against a devious threat using the powerful resource, Arelite.
Strengthening Your Stance

Strengthening your party comes in a variety of useful skill and blitz upgrades. Adding skill points earned through multiple levels, three different categories known as Stances – one for each of the three combat moves – are available to increase in a manner of different ways. Increasing the Strike, Parry and Blitz skills provide a number of buffs, percentage increases in strength or defence, more effective blitz encounters or the ability to stun enemies more frequently. These skill categories act as the main form of character development giving each character a unique twist in combat and strategy.

Blitz, strike and parry moves are all vital stances in overcoming the odds, but having a strong weapon equipped can be just as important. Finding weapons happens, but more often players will find more success in forging their own weapons from resources and metals found throughout their journey. Taking gems and metals to blacksmiths will allow players to forge new weapons and armour for each character, also increasing your Smithing level in the process. The higher the Smithing level, the greater the weapons that can be forged at blacksmith shops.

Tons of foul monsters loom in the vast world of Arelite Core.
Arelite Core Review

While traditional RPGs come a dime a dozen nowadays, it’s refreshing to embark on a journey from a different perspective. Playing as the blacksmith with unyielding determination to become the best at his craft is inspiring and charming. Dragon Slumber creates a riveting tale with intuitive perks, skills and useful upgrades. Tons of vile monsters and a cast glowing with interesting dialogue and deep character traits all fit neatly inside this tightly wound RPG. An experience rivalled by so many, yes, but it still brings its own identity to the saturated genre.

Latest UK game charts – Call of Duty WWII stays on top

The latest UK charts are here and Call of Duty WWII hasn’t budged. Can it maintain this dominance all the way up to Christmas?

Latest UK Game Charts

The rest of the UK charts see Star Wars: Battlefront II take second place, with FIFA 18 now in third, Pokémon Ultra Sun and Moon in fourth and fifth respectively, and the remastered L.A. Noire in eighth.

Here’s the full Top 20 list:

The Sims 4 finally released on consoles this month and made a solid entry on the list as well. Clearly you can never have enough of The Sims in your life.

Little Nightmares – Secrets of The Maw Episode 2: The Hideaway Review [PS4]

Even though the universe of Little Nightmares has created a tendency to play with fears (some I did not know I had) I nevertheless jump into the second episode of the Secrets of The Maw DLC with both arms and legs, ready to take on whatever it might throw my way.

In the new episode, appropriately titled The Hideaway, the story of The Runaway Kid continues. Just by looking at the promo picture, it already tells us a lot of what the episode is about; and as you can see, we encounter the Nomes once more. If you’ve played the original game (if you haven’t: what are you doing here? Go and play all the other stuff before reading this!) you might be familiar with the Nomes: tiny, white creatures that hide in every nook and cranny. When we played as Six, they were pretty much only functioning as huggable collectibles. Now, they serve a much greater purpose. As we have done repeatedly in these two episodes of the DLC, we encounter familiar rooms from the original game. As before, I believe they are filled with nods to how the old story might connect with the new. In addition to that, Mr Long-armed-grabby-hands is back. Yes indeed, with even longer and grabbier hands than before… Or, at least, that’s what it feels like.

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Together forever!

Even though the nomes aren’t much larger in size, they certainly are in numbers this time around. Upon encounter, you hug them (as we are familiar with from the original game) and they start following you – and actually being your adorable little companions for this episode. They are important to the different puzzles – which is new, unexpected and a good surprise. And they also serve a purpose in the bigger picture; which is the heart of the ship, the engine. They remind me of the soot-creatures from the movie Spirited Away, the way they are loyal and hard-working in order to make everything function, because that is their role: they bring coal to the furnace that drives the ship. This is how we, perhaps, learn their function, as we all were probably wondering about earlier in the storyline. At the end of the episode, I feel like I turned The Runaway Kid into The Lord of the Nomes. Which was pretty cool.

Continually, this is where my major problem arrives: the graphics and textual bugs. The nomes would get stuck on things, even though they were moving. Because of this, they would automatically stop following me which is central to progress – it’s a very frustrating bug.

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This way!

The Hideaway continues the story of The Runaway Kid with minor succession. What I thought would be an interesting episode with more of the elements I love in this universe would turn out to be a rather disappointing affair. However, it offers some intriguing elements like the opportunity of travelling different roads to reach your goal

Very early on in the game, I encountered an audio bug too, which made the speakers on my TV sound as if they were broken (they weren’t). However, restarting the episode made the bug go away and it didn’t reoccur. Apart from that, the sound feels much more intense and powerful in this episode, which leads me to the use of the horror elements – they were not as present as in the first episode, but this episode definitely used the contrast between darkness and light to its advantage. It’s a creepy touch and creates a sense of paranoia we all know so well from this universe.

Even though I am still a bit confused when it comes to the story, the ending of this episode was… Intriguing. Let’s just say that my interest is piqued, and I’m excited to see where it ends. So, grab some popcorn and sit down with me for the last episode of Little Nightmares: Secrets of the Maw – this is going to be juicy.

A final score will be given for Secrets of The Maw at the end.

Super Bomberman R receives free update

In contrast to the (sickening) trend of AAA video games forcing microtransactions and DLC down the throats of gamers industry-wide, Nintendo and Konami have released an exclusive Super Bomberman R update that is free of charge and full of new stuff for gamers to try.

The update includes a variety of new features including a Grand Prix mode, nine new characters, a new world – World 7 – and other new stages and accessories.

The Grand Prix mode should cause some excitement among fans of the game. It is a team versus team mode that pits two teams of three, or fewer, players against each other in an arena using new characters with special abilities.

This new mode includes two types of matches: the Crystal Match that allows teams to earn points by collecting, yep, crystals, and the second mode which is the Basic Bomber Match that follows standard Bomberman rules. Furthermore, according to Konami, this mode is designed for future eSports ventures.

The nine new characters in the game are as follows:

  • Geomon Bomber
  • Dracula Bomber
  • Princess Tomato Bomber
  • Bubble Head Bomber
  • Option Bomber
  • Shiori Fujisaki Bomber
  • Jehuty Bomber
  • Anubis Bomber
  • Reiko Bomber

Konami and Nintendo have shown that video game publishers and developers are very much able to provide free content for their fans and the company has even promised that there’s more content to come. This is how you do it.