Anima: Gate of Memories - The Nameless Chronicles

Anima: Gate of Memories – The Nameless Chronicles out June 19th

It was to my delight when I saw BadLand Publishing rebrand themselves and announce Anima: Gate of Memories – The Nameless Chronicles (a mouthful, so let’s abbreviate it to AGMTNC).

Anima: Gate of Memories - The Nameless Chronicles

Anima: Gate of Memories – The Nameless Chronicles

It’s a third-person action RPG hack and slash in which you level up and unlock combos and moves. Much to my surprise, this game sets you as a reoccurring boss from the first game (in the series) called The Nameless, an immortal cursed to walk the worlds until the end of time.  Shadows from his past come back to haunt him… and you’ll find secrets of The Nameless as well as the Gate of Memories.

Anima: Gate of Memories - The Nameless Chronicles

Like the first game, you’ll have skills trees, artefacts and weapons to unlock, a vast universe to explore with deep characters and lore. This time there is a feature that says, ‘Use the Hand of Tanathos, a unique action system that allows The Nameless to improve any attack.

I’m excited, the first title is something of a hidden gem. It wasn’t perfect, some of the jokes were off, the platforming was frustrating, the controls in combat lacked a responsiveness at times, but the game certainly made up for in its good points: the world, characters, lore, interesting bosses and changing of perspectives. It’s a middle tier game, a tier of gaming you struggle to find these days.

Anima: Gate of Memories - The Nameless Chronicles

My only concern with AGMTNC is that the ability to switch characters on the fly is more than likely gone, but hopefully, that coat of polish the first game lacked will be present. AGMTNC (that’s still a mouthful isn’t it?) will be out on Xbox One, PS4 and Steam June 19th.

No doubt the console physical releases will come packed with a soundtrack CD and manual.