Supposedly Wonderful Future

Meet Supposedly Wonderful Future, it plays like a point and click adventure, reads like an RPG

Supposedly Wonderful Future is a sci-fi narrative game created by one person, in four years, with zero budget. If you believe those sort of constraints are the key to true creativity, read on.

Supposedly Wonderful Future – A Dark Path

Supposedly Wonderful Future was born out of a fascination the developer had with video games as a storytelling medium. It’s a project with a singular focus: to tell a ‘meaningful, thought-provoking, and emotional story’.

A cross between a point and click adventure, a text-heavy RPG, and a visual novel, SWF sees a young man invited to skip his own death by relocating to the year 2048. The catch? He has to complete some work for the world’s biggest corporation first. And we’re guessing they’re corrupt… It wouldn’t be a leap of the imagination now would it:

Here’s everything the game has to offer, with some pretty amusing features from the developer:

  • Supposedly Wonderful Future contains a word count of around 125,000. The estimated play time is 4 to 8 hours.
  • There are 5 chapters and a prologue.
  • It has UI customization options to keep the text as readable as possible.
  • Modest system requirements (a decade-old PC should do).
  • There are enough jokes to forget about the daily horrors of the human condition. For a bit. Maybe.
  • There are some choices, but they don’t really matter. Or do they?

If that sounds like your type of thing, you can pick it up from the 18th April on PC, via Steam, for $9.99 – around £7.

The Swords of Ditto

The Swords of Ditto will have a LocoRoco Quest (on PS4)

The Swords of Ditto, from developers Onebitbeyond, should probably have been talked about before now. It’s got everything you could possibly want from an indie action adventure game:

Swords of Ditto – Indie Action Adventure

As you can see from the trailer, there’s beautiful 2D graphics, upbeat tunes and old-school game design. What more could you ask for? Co-op play and procedurally generated and bite-sized adventures, you say? Well, The Swords of Ditto has all of that going for it too.

Today the developers also announced that the PS4 version of the game would have an exclusive LocoRoco themed quest for you to discover. I’m a sucker for LocoRoco, so I’m happy whenever I get to see those little yellow guys’ smiling faces.

The Swords of Ditto will be launching on PC and PS4 on the 24th of April.